An NCsoft studio known primarily for WildStar.
carbine studios
Fight or Kite: Totally reasonable expectations for PvP MMORPGs in 2020
A new year is upon us, and I am especially excited this time around. The past few calendar swap-outs have been pretty stale from...
Jukebox Heroes: A Charlie Brown MMO Christmas
I don't know if you realized this, but every year Bree asks me to whip up a column of MMO holiday tunes for Christmas....
Massively Overthinking: Our MMO predictions for 2020
With 2019 drawing to a close and a new decade of MMORPGs waiting for us just a few days away, the Massively OP writing...
Massively OP’s 2019 MMO Video Game Music Awards
Many of us here on the Massively OP staff have our own personal pet projects and interests that might not be as widespread as...
Global Chat: Remembering the MMO fallen
A discussion chain has been rippling across the MMO blogosphere as of late, with writers reminiscing about online games that have lived and died...
The Daily Grind: What are your favorite MMO features?
I love me a good feature in an MMO. If it's well-done, useful, engaging, and implemented the right way, a feature can greatly enhance...
WildStar’s Nexus Forever emulator previews a mostly functional housing system
Sure, WildStar had some endgame things like high-level Adventures, dungeons, and raids, but for many players (self included), the real endgame was housing. So...
Battle Bards Episode 156: Feeling blue
Is blue a color? An emotion? A song? An overused alien skin tone? One thing is for certain: Blue shows up an awful lot...
One Shots: Earth, water, fire, air… and heart!
We all know that a great and terrible power is summoned when you gather together the elements of earth, water, fire, air, and heart....
The Daily Grind: If you could bring back an MMO for a single day, what would you do in it?
Here's the good news: You've been handed a device that has the power to resurrect a sunsetted MMORPG and activate servers for you and...
The Game Archaeologist: The day Dungeons and Dragons Online dropped the free-to-play bomb
By 2009, the MMORPG genre had firmly established a norm for its business model. For over a decade, a monthly subscription -- usually $15...
The Daily Grind: How much does an MMO’s art style determine whether you’ll try it?
I am not much of a Borderlands person, but the franchise has been impossible to ignore the last couple of weeks with the launch...
The Daily Grind: Are you a fan of dodge and joust mechanics in MMOs?
Deep in the bowels of a Reddit thread about WildStar vs. WoW Classic a while back, several people mentioned WildStar's combat as being one...
Massively Overthinking: Problematic faves in MMOs
A while back, a reader suggested that it was impossible for a fan who loves something to recognize its shortcomings, and I was taken...
Vague Patch Notes: Lazy MMO developers don’t exist (at least not the way you’re thinking)
The other night, I was reading the Final Fantasy XIV subreddit and came across that gem of all gems for people who love badly...
WildStar composer Jeff Kurtenacker’s second Q&A talks unfinished music, the end of OST sales, and NCsoft
The always generous and lovely Jeff Kurtenacker, composer of WildStar's outstanding score, has uploaded the second episode of his JK Q&A series of videos...
Into the Super-verse: How Ship of Heroes is winning the superhero race
When it came to the explosion of spiritual successors to City of Heroes, there's definitely something to be said about being first on the...
WildStar composer Jeff Kurtenacker answers fan questions about the game’s soundtrack
WildStar is dead and gone, but we will always have the soundtrack, which is all over YouTube for those who perhaps missed out on...
WildStar composer Jeff Kurtenacker asks fans for their soundtrack questions
While WildStar may be gone, its memory still looms large in the minds of many fans, especially when it comes to the game's iconic...
One Shots: Dark beauties
I think that there's a lot of dark beauty to be found in MMORPGs, but hey, when I ask the One Shots community to...