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See: Cloud Imperium

The Stream Team: Stuck in Guild Wars 2’s Secrets of the Obscure grind

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It was a case of close, but no cig... er, skyscale. Last week, Massively OP's MJ excitedly finished up all the achievements to get...

Star Citizen talks up the wide assortment of missions possible at alpha 3.23’s distribution centers

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Usually the words "distribution center" conjure forth some logistical nexus full of a company's product plopped in the middle of a field for trucking...

Star Citizen’s live game director vacates position after nine years at CIG

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We'll admit that this bit of Star Citizen news is ripe for speculation, and that speculation may be steered by how one feels about...

Star Citizen begins its Valentine’s Day, Lunar New Year, and free fly events for February this weekend

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The month of February is loaded to the gills with events (and shop sales) for the alpha spaceship sandbox of Star Citizen, as CIG...

Star Citizen firms up April’s alpha 3.23 features and recounts development progress for January

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It's roundup day for Star Citizen fans, as CIG has put out its latest roadmap update outline and January development report for fans to...

Star Citizen’s Cloud Imperium teases upcoming alpha 3.23’s possible features

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The return of Star Citizen's weekly video digests already highlighted a couple of features for alpha 3.23, but there's now the usual weekly Star...

Star Citizen discusses alpha 3.23 EVA updates, lines up multiple events and a new free trial for February

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Star Citizen is a game that's mostly about internet spaceships, but sometimes players need to engage in some extra-vehicular activity, or EVA for short....
hot hot hot hot hot hot

Vague Patch Notes: Early access is just game development as performance art

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I was reminded recently about Valheim. I do not own the game and thus have not played it; I cannot tell you if it...

Star Citizen player-run Daymar Rally sees hundreds of players and teams compete over the weekend

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It's not a huge stretch to claim that much of Star Citizen's current in-game racing content would be possible without the effort of the...

The Daily Grind: How much do you think the whales of your top MMO spend in a year?

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A few weeks back, following Korea's Fair Trade Commission ordering Nexon to pay nearly $9M in fines over its deceptive gamble-upgrade mechanics, players went...

Star Citizen’s CIG was hit with a measly $190 fine for… not filing its 2022 financial report on time

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"If the penalty for a crime is a fine, then that law only exists for the lower class," so sayeth the meme, and that...

End-of-Year Eleven: All the upcoming MMOs to watch in 2024 and beyond

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We've said it before, but this time we really mean it: The future of MMORPGs looks amazing. Contrary to years when we've seen only...

Star Citizen studio CIG claims increases in revenue, salaries, headcount, and costs in 2022 financial year report

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The 2022 fiscal year for Star Citizen and Squadron 42 developer Cloud Imperium Games can best be described as "all the numbers were bigger":...

Make My MMO: The biggest MMO crowdfunding stories of 2023

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Welcome to a special end-of-the-year edition of Make My MMO, the MassivelyOP column where we - well, I - keep tabs on all of...

The best MassivelyOP community Daily Grinds of 2023

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This traditional roundup of the best Daily Grinds of the year is actually one of my favorites because it demonstrates just how long we've...

Star Citizen releases a new Legatus backer bundle that costs $48,000

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Would you rather buy a reasonably reliable car or a whole bunch of internet spaceships? If for some reason you chose the latter, then...

Star Citizen brings three new vehicles, updated salvage, and more derelict settlements in alpha 3.22

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Players of the alpha version of Star Citizen can now go from Wrecks to Riches, or at least they can do so provided they...

Massively Overthinking: Our MMO predictions for 2024

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It's time once again for the MOP staff and readers to engage in our favorite end-of-the-year MMO: collectively guessing what's going to happen next...

Star Citizen tweaks how salvaging works, plans for the activity’s launch in alpha 3.22

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Back in July, Star Citizen shared a prototype of how full ship salvaging, aka "munching," was going. Several months later, the activity is back...

Working As Intended: The hits and misses of our 2023 MMO predictions

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We've been offering up an MMO predictions list for Massively Overthinking for years upon years now as our writers and readers prognosticate on the...

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