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Perfect Ten: Questions to ask before backing an MMO Kickstarter
I am not a big fan of Kickstarter in general, but I like to think that I'm not a big fan for actual reasons...
Chris Roberts interviews shed light on Star Citizen launch, ambition, and CitizenCon
Gamers Nexus has a lengthy set of video interviews out covering Star Citizen this week. CIG's Chris Roberts touches on alpha 3.0, which he...
Star Citizen as the ‘unwieldy, ever-changing dream project’
Kotaku has a long piece on Star Citizen out today, cobbled together over months of discussions with Star Citizen developers, anonymous and not. Julian...
Star Citizen unmasks its intricate facial design system
This week's Star Citizen 10 for the Chairman is being called a special edition in that Chris Roberts and Head of the Global Character...
The MOP Up: Batman invites you to his gala (September 18, 2016)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Star Citizen: Around the Verse teases Citizen Con, Roberts endorses Dual Universe
On this week's Around the Verse, Star Citizen's Chris Roberts and Sandi Gardiner are back and teasing Citizen Con, which kicks off October 9th. The...
Star Citizen dataminer uncovers a huge city in the game’s files
It would be pretty disappointing if you could land on all sorts of planets in Star Citizen without ever uncovering more than abandoned sheds...
Star Citizen will let players open their own kiosks
Have you ever been to the shopping mall and been completely jealous that these good-looking strangers get to sell weird wares from kiosks while...
Star Citizens quibble over Squadron 42’s release date
A German games journalist whose Gamescom video report on Star Citizen and Squadron 42 was picked up by an English-speaking outlet has clarified his...
One Shots: Wonder Woman’s invisible motorcycle
I think I need to be more clear on my admittedly low standards for a One Shots submission. People, you need to actually show...
Massively OP Podcast Episode 80: Enter the Legion
Justin and Bree discuss WoW Legion, Guild Wars 2, RIFT, Trove, EverQuest II, Wargaming, Funcom, Star Citizen, SOTA, and TERA, with mailbag questions on gaming/life balance and dungeon bookmarks.
Star Citizen 2.5 alpha is live with GrimHex base, new concept ship
Star Citizen's alpha 2.5 has officially released to live.
"Star Citizen Alpha 2.5 includes significant changes to Star Citizen’s Crusader persistent universe environment," declares Cloud Imperium....
Star Citizen interview covers ship costs, PvP model, and new systems
How much will it take to earn one of those fancy Star Citizen ships in-game at which some fans seem to be throwing hundreds (if...
Ascent: The Space Game patches in terraforming
Move over, No Man's Sky and Star Citizen: The ever-plucky one-man dev team at Fluffy Kitten Studios beat you to it. Ascent: The Space...
Star Citizen has surpassed $120M in crowdfunding
The last free-fly weekend and a stellar presentation at Gamescom have seemingly propelled Star Citizen to new fundraising heights: It's now officially raised over...
Star Citizen demos gameplay in its in-development persistent universe
If you were holding onto your hype waiting for Star Citizen's persistent universe, keep on holding because it's not out yet. But at Gamescom...
Gamescom 2016: Star Citizen’s annual presentation
Gamescom will once again play host to Star Citizen's annual presentation today. Kicking off at 3 p.m. EDT (when this post first goes live!), the event...
Gamescom 2016: Star Citizen’s free-fly event
Cloud Imperium is on the Gamescom show floor this week demoing Star Citizen for press and fans alike. If you're wishing you could join...
The Daily Grind: Should MMORPGs have special areas for paying players?
I was poking around in the Guild Wars 2 cash shop this weekend when I realized that ArenaNet is selling teleports to Noble's Folly....
Star Citizen’s Around the Verse on the lives of dynamic NPCs
This week's episode of Star Citizen's Around the Verse kicks off with a check-in from the Austin team, specifically PR, animation, and QA. The...