Studio known primarily for Star Citizen.
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Star Citizen discusses balancing for shields, energy weapons, ships, and thrusters coming in alpha 3.14
While the upcoming alpha 3.14 build of Star Citizen has a number of headline features of its own like the Orison landing area, there...
Perfect Ten: MMOs with the noisiest fanbases
In my particular neck of the woods, there are a lot of big fans of the Boston Red Sox. There's also something of a...
Star Citizen’s June development report outlines work on alpha 3.14, standalone tools, and AI behaviors
As we slowly move through the early days of July, it's time for CIG to check in with the development report for June for...
Star Citizen talks about upcoming medical gameplay, FPS hacking and radar, and inventory updates
This past episode of Calling All Devs was primarily about planned updates to the core gameplay loops of Star Citizen -- primarily, injury and...
Chris Roberts checks in with word on Star Citizen alpha 3.15, server meshing progress, and finishing Squadron 42
"It was meant to be a five minute video," remarks creative producer Jared Huckaby in the background of the final minutes of Star Citizen's...
Star Citizen previews alpha 3.14 features, Orison landing zone, and Railen cargo ship
The latest weekly video from Star Citizen -- and the last for the spring quarter -- is wholly devoted to alpha 3.14, starting off...
$100K Star Citizen whale discusses why he supports the game – and what he’s worried about
For those who orbit Star Citizen news and are aghast at why its business model -- a winner of this site's Worst Business Model...
Star Citizen outlines improvements to the Xenothreat event and offers a peek at the Ninetails event
If you're among those who believe that dynamic events in Star Citizen have room for improvement, know that folks in CIG agree with you....
Star Citizen debuts a new Xi’an cargo ship and offers a brief history of the game’s alien races
Some of the most unique and distinctive ships in the Star Citizen range come from the game's alien manufacturers, and in the newest Inside...
MOP’s quick and dirty guide to finding the perfect MMORPG for your tastes
Probably one of the most commonly asked questions both here on Massively OP and in various MMORPG discussions everywhere else too is simply, "What...
Star Citizen talks about the creation of the Bengal carrier and hosts a competition to celebrate Pride
During the Invictus Launch Week event in Star Citizen, fans were treated to a special arrival as part of the UEE Navy's show of...
Star Citizen grants a look at the process of creating AI behavior
As much as MMOs are about other players in a shared area doing things and lending a sense of ambience to a game world,...
One Shots: A blast from the past
As a kid who grew up on the original series of Star Trek, the nostalgia is strong with this opening screenshot here from Star...
Star Citizen showcases the Hercules Starlifter and Tumbril Nova, leaves massive logs in install folders
This week's video digest from Star Citizen is eager to show off some new toys, as it provides a look at the new Crusader...
Star Citizen provides a detailed look at the systems that will power AI, dynamic events, and the economy
Fans of Star Citizen got a truly massive info dump thrown on them by way of a recent video from Persistent Universe director Tony...
Star Citizen outlines the free flyable ship schedule for Invictus Launch Week, debuts the RSI Scorpius
It's Invictus Launch Week in Star Citizen, and since the event is ostensibly about the UEE Navy flexing its military might, it's also more...
Star Citizen talks about upcoming capacitor changes and missile operator mode gameplay
It's time once more to round up Star Citizen's latest weekly development video, which talks about ship-based gameplay updates that are in the pipeline...
Star Citizen outlines the month ahead, addresses radar, plus one fan’s development retrospective
The merry, merry month of May has a number of events and updates coming up for Star Citizen according to an outline posted on...
Star Citizen discusses development work on improving radar, scanning, and pinging
About half of the visual information taken in while flying around in Star Citizen is with your eyes and the other half is done...
Star Citizen details work on Orison, server meshing, and AI behavior while hyping up Invictus Launch Week
As we slide forward into May, it's time for CIG to check in with another Star Citizen progress report for the month of April....