Studio known primarily for Star Citizen.
cloud imperium
Star Citizen is reportedly unaffected by the Crytek shutdowns
Here's the bad news: Crytek, the company behind the CryEngine, has been forced to shutter five separate studios as part of a major restructuring....
Star Citizen’s FPS module launches with update 2.6
If you had long suspected after delays and setbacks that Star Citizen's Star Marine FPS module would launch when pigs fly, you might want...
Massively OP’s Best of 2016 Awards: Most Likely to Flop in 2017 or Beyond
Massively Overpowered's end-of-the-year 2016 awards continue today with our award for Most Likely to Flop in 2017 or Beyond, which was awarded to Blade & Soul last...
Ask Mo: Scoring last year’s Massively OP MMORPG predictions
As we do every year, today we're going to squint back a year, into the depths of a Massively Overthinking from the tail end...
The Daily Grind: Which MMORPG developer has the best communication with players?
MMORPG developers come in lots of flavors of communication, with PR and community teams that run the gamut from "oh, we still pay for...
Star Citizen begins testing 2.6 alpha, aims to release it on December 16
In this week's episode of Star Citizen Around the Verse, Sandi Gardiner is joined by Technical Director Sean Tracy to issue the latest big...
Global Chat: Recapturing the MMO magic
I suspect that much of the willingness of players to pour money into MMO Kickstarters is out of a strong desire to see games...
Star Citizen plans to share internal timelines, justifies ship sales as not P2W
Star Citizen's latest newsletter does three things: celebrates the fourth anniversary of the game's Kickstarter, explains why you still don't know when the game...
Star Citizen pushes hard toward Alpha 2.6
Star Citizen is nothing if not extremely thorough in its monthly reports that cover the projects and focus of each of its studios and...
Star Citizen makes progress on Patch 2.6 and Star Marine
Star Citizen's Patch 2.6 is heading to the test server soon, according to this week's episode of Around the Verse. The team has also made...
Star Citizen backer flips pixel ships to buy an actual car
Vice posted a cute piece over the weekend by Star Citizen player who explains how he used the old "one red paperclip" trick plus basic...
Star Citizen dishes on alpha 2.6 progress and procedural planets
This week's Star Citizen Around the Verse is ostensibly a check-in with the Frankfurt team, but there's quite a bit of teasing for 2.6...
Global Chat: The buzz over SWTOR’s December expansion
The Force is strong with Star Wars: The Old Republic's new expansion, at least by all of the buzz that it's created thanks to...
Star Citizen on the Homestead demo and designing a ship that’s ‘dying over time’
Star Citizen's Around the Verse is back this week with a peek into what the UK team is working on: the notorious Polaris, the...
Star Citizen answers questions about its $750 ship
You'll have to forgive us, but we are still recovering from the news that Star Citizen is selling a new virtual spaceship for a...
Star Citizen unlocks all ships for backers until October 17
In celebration of the anniversary of Star Citizen's original Kickstarter (and maybe as a wee apology for the delay of Squadron 42 announced at...
Star Citizen: CitizenCon recap and Squadron 42 delay
Star Citizen's rolled out its massive CitizenCon finale last night in LA, with multiple Cloud Imperium reps hitting the stage during the presentation to talk...
Star Citizen’s CitizenCon kicks off today
Star Citizens are focused on exactly one thing this weekend. (Well, two if you're in Florida, in which case you're probably fleeing for your...
Star Citizen thinks someone will still pay $750 for a concept ship
If you have $750 burning a hole in your pocket, here is a list of things you could do with it: You could give it...
Star Citizen’s dogfighting design is more about feeling right than being accurate
In this week's Around the Verse, Star Citizen's Chris Roberts and Sandi Gardiner tease CitizenCon -- now just a week away -- as team...