Those who didn’t qualify or didn’t wish to in the first place can still find something new to fight over, though, with season 9 starting now and running until the game’s next major patch. There’s also new armor available to players who rank highly, so if you’d avoided striving before because you disliked the old armor or already had it, you can get new rewards now! Assuming you amass sufficient victories to climb to the top of the rankings, of course.
“Would you like to see your favorite fluffball in Warframe? Introducing the Tenno’s Best Friend Contest! Share a picture of your cat or dog that incorporates Warframe, and we’ll bring one pretty kitty and one good boy to life in-game with a Kavat and Kubrow Skin inspired by your pet! These Skins will be available for sale in the Market. so everyone can use your immortalized best friend!”
All you’ve got to do is share your very good boy or girl on social media or in the official thread (and follow all the rules!). Six players will be walking away with varying stacks of platinum, but only the top two – one for a doggie and one for a kitty – will see their critters immortalized inside the game.
In our first part of this series looking back at the stupendous history of City of Heroes, we saw how the idea for this superhero MMORPG germinated from a tech millionaire who took his love for RPGs and comic books into the online world. Cryptic Studios was founded in 2000 with the intent of developing a new type of MMORPG, one with a superhero bent set in an original IP.
While the development period was fraught with difficulty, including a messy design, delays, and the departure of the studio’s co-founder, City of Heroes took shape by 2004 and finally entered into live operation that April to the delight of thousands of fledgling superheroes.
Today we’ll be walking through the next few years of this game’s lifecyle, including its launch, the initial issues, and a serious lawsuit that threatened to kill the game dead.
You know what gets me excited about upcoming MMOs? It’s certainly not the list of expected systems and features that have since become standard for most games in this genre. Good-looking fantasy online RPG? Neato, that’s terrific, but what else are you selling?
No, what truly grabs my attention is when a dev team uses its imagination and comes up with a creative feature that makes me sit back and say, “Wow, I wish they all had this!”
It’s a shame that we have seen plenty of these systems over the years that were tried maybe once or twice but never adapted into the greater sphere. Today we’re going to come up with 10 examples of such features that truly did try something revolutionary (or at least pretty cool) but haven’t seen follow-ups in games since.
Anyway, if you don’t want to crawl Reddit or Google looking for examples, take a peek at CCP Games’ recent propaganda contest, which announced and posted up all the winners this weekend. My pick would’ve been the second-place finisher, personally, but they all hold a sort of bizarre fascination. CCP’s top picks, however, will see their posters sold at EVE Vegas, and all the finishers get huge stacks of EVE cash. Check ’em all out below, and congrats to the winners! (I’d love to see a “losers” thread too but couldn’t find it!)
Do note that PS4 codes are restricted to North American players; the Xbox One codes are universal. And if you win, you’ll need to complete the tutorial with a Federation or Klingon character to redeem the codes.
Read on to enter to win!
Meanwhile, remember that global costume design contest that Pearl Abyss ran earlier this year? The grand prize winner’s Berserker costume is finally headed into the game today, so have fun grabbing that!
The rest of the patch includes tweaks to optimization, item drop rate benefits for the occupiers of the core territories, a handful of class adjusments, and new taxidermy furniture.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from TERA, Vindictus, Realm Royale, Path of Exile, Elder Scrolls Online, League of Legends, My Dino, Citadel: Forged with Fire, PUBG, Armored Warfare, Paladins, Diablo III, EVE Online, and Star Trek Online, all waiting for you after the break!
For the longest time in the early 2000s, MMORPGs scared me off. They looked too obtuse, too grindy, too ugly, and too unapproachable for my tastes. It took a special title to really draw me in with its more casual friendly structure and colorful graphics. In early 2004, I found myself entranced with this superhero MMO that let me be whatever type of caped (or non-caped) crusader I wanted to be. From then on, there was no going back with my interest in these types of games.
I assume that many MMO gamers owe a great debt to City of Heroes for the way that it introduced, encouraged, and excited them about MMOs. It was a new type of online game, one that boasted an unbelievably flexible character creator and invested in the fantasy of playing as a superhero fighting villains all across Paragon City.
Today we’re going to kick off a Game Archaeologist series looking back at City of Heroes. And as with any remarkable superhero, we have to begin with its origin story. Where did it come from? How was it made? Let’s find out!
With the game’s 100th patch in the rear-view mirror, Ultima Online’s developers are already hard at work on the 101st patch due out in September, according to Broadsword’s latest newsletter. Notably, Bonnie “Mesanna” Armstrong says that the planned housing refresh is indeed coming that month, with new castle and keep designs on the way, subject to a player contest to decide which ones make the final cut.
Broadsword is also still working on “storage solutions” in the wake of the game’s free-to-play conversation last spring; players will be able to effectively rent 125-slot vaults for their account, shared across all characters, at a price roughly equal to $3 per month. If you don’t pay up, you lose the storage space – oh, and everything in it. It might be easier to just pay the $10-$13 sub and get a house, yeah?
Fresh start servers have increased the level cap to 55, finally received both the Dwarves and Warborn, and rolled out cars, boats, and farm freighters.
Players can attempt to tackle Mistsong, which the team says is “absolutely the hardest dungeon” in the game. Lots of risk, lots of gear rewards, you know the drill! The patch also updated the trade pack system, made some big gear updates, and fiddled with the Kraken. Fiddling only makes him upset, though.
Massively OP’s MJ Guthrie was on-site for the event; if you’re not into lengthy videos, check out her written coverage and interviews!
Can’t wait until August 14th to get your hands on World of Warcraft’s upcoming Battle for Azeroth expansion? Then you might be in luck: Today, July 6th, from 1 p.m. to 12 a.m. EDT, Blizzard is holding the Battle for Beta giveaway contest. To enter, all you have to do is take to Twitter between the designated times and post an in-game screenshot of a slain enemy or NPC of the enemy faction with the hashtag #BattleForBeta. The lucky winners will be chosen randomly and contacted by Blizzard within a week of the giveaway.
And if you’re not much for tweeting, Blizzard wants to remind you that there are still ways to get your hands on a Battle for Azeroth beta key. Chief among them is Wowhead’s beta key giveaway, where players can enter for a chance to win a key by completing in-game achievements. For all the contest rules and details, you can check out the full post on WoW’s official site.