crafting

Istaria releases a summer quality-of-life update

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Istaria (formerly Horizons) is attempting to make good on its former promise of shoring up the game this year, as it's just released a...

Darkfall rolls out unholy update with soft gear wipe, rare resources, and new inventory

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Darkfall is reinventing its game. Again. In what it's calling the "economy expansion" patch, Darkfall has made heavy adjustments to how the game plays. "The...

Post-apocalyptic vehicular MMO Crossout gets a gameplay trailer

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Here's a little something I missed from Gamescom. Gaijin's post-apocalyptic vehicular battler called Crossout got a four-and-a-half minute gameplay trailer. It shows off what...
So we're not going to be friends, is that it?

Das Tal blog details overhauls of skills, enemies, and further blogs

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Development on Das Tal is moving right along, but from here on out fans will be hearing about it every other week rather than...

Gamescom 2015: Guild Wars 2’s new mastery system details revealed

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On the opening day of Gamescom 2015, I crept away from the buzzing hum and dazzling lights of the show floor to sit down with Guild...
When it comes.

WoW Factor: Analyzing Legion with a critical eye

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All right, let me just say for the record that when it comes to this expansion, my speculation last week was meant as just...

Perfect Ten: Clever features that should be in more MMOs

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MMOs are built on the backs of many interlocking systems, some more crucial to the experience than others. While I have great appreciation for...

The Daily Grind: What would entice you back to WoW?

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While a number of our writers and many of our readers are fans of World of Warcraft, it's no secret that a lot of...

Gamescom 2015: Sword Coast Legends delayed to September 29th

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Fans of Sword Coast Legends are going to have to swallow a little bad news, as Wizards of the Coast announced at Gamescom today...

Marvel Heroics: Fighting the inventory blues

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Diablo-type games balance on a see-saw of distribution and acquisition; the games explode with loot while giving you limited space to store all of...

Here’s what’s in WildStar’s massive fall patch

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Yesterday we reported that WildStar began stress testing its fall free-to-play patch, and since then players have been reporting in with pictures and details...

An exclusive talk with RIFT’s Chris Junior on the Nightmare Saga and more

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RIFT is starting to make more noise as 2015 marches on, particularly with its recent Patch 3.3. This newest update added a major saga...

Nexus Telegraph: Righting the S.S. WildStar

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This past week I got the opportunity to ask a few questions about WildStar's new "stat refactoring" patch that's coming this fall. There were...

EverQuest II’s prog server isn’t as fun as the real thing

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I've been playing the crap out of EverQuest II for the past week. Funnily enough, the vast majority of said playtime hasn't been on...
MAKE ME

Diablo III explains the benefits offered by Kanai’s Cube

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Your Diablo III characters lead lives in which every new artifact is judged on its ability to crush, exsanguinate, and electrocute every enemy within...

The Repopulation revamps its PvP system

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Forget what you might have seen or played of The Repopulation's PvP in the past, because the upcoming sandbox MMO is bringing to bear...

Tamriel Infinium: Imperial City revitalizes Elder Scrolls Online’s PvP

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I've always found it odd that one of Bethesda's biggest showings at a convention every year is QuakeCon. Elder Scrolls Online, especially, has always...
Bree's modded Oblivion game

The Daily Grind: What immersive RPG elements are missing from the modern MMORPG?

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This morning's Daily Grind inquisitor is Kickstarter donor Nepentheia, who wonders about the "RPG" in MMORPG: What RPG elements that create a more immersive experience...
'Problem' is not a synonym for 'thing I personally don't like.'

Wisdom of Nym: Final Fantasy XIV: Heavensward at the one-month mark

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Heavensward has been out a bit more than a month now if you count the launch of early access as the "real" launch of...

EverQuesting: First impressions of EQII’s progression server

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When it comes to a launch, rough winds are pretty much expected. But surprisingly, EverQuest II's progression server launch on Tuesday was pretty much...

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