culture
Shroud of the Avatar chronicles community projects
The most recent update to Shroud of the Avatar had a bit of a bunny theme. It was intentional, a bit of a nod...
The Daily Grind: How long do you have your subscriptions set up for?
I had not put my Final Fantasy XIV account on anything more extended than month-by-month billing for the longest time. Which is kind of...
The button is not an MMO… but it’s sure something
Two days ago, Reddit launched its April Fools' Day prank. It's a button. A single button with a countdown timer next to it that's...
Habbo arrives on Android devices
Habbo is probably not a game that occupies a big chunk of your mental real estate, due in no small part to the fact...
Jukebox Heroes: Seven MMOs with player music systems
A few weeks ago I asked the Massively Overpowered community if all MMOs should come with player music systems. In my opinion, at least,...
Five players clear most of WoW’s current high-end raid
How many players does it take to clear a high-end raid in World of Warcraft? If you said "20," you would be correct for...
Final Fantasy XIV launches Before the Fall patch
After more than a year of continuations, Final Fantasy XIV is wrapping up all of its stories today. Patch 2.55 has just gone live,...
Star Citizen opens up concept purchases for the Aegis Vanguard
Have you managed to make enemies in Star Citizen? Even though the full game is not actually available, do you have people who might...
The Daily Grind: What stupid mistake do you keep making in an MMO?
In a lot of games, the E key defaults to use/interact/whatever. Get near a thing, press E, you do what you need to do....
Star Citizen’s sound designer weighs in on sound in space
In space, no one can hear you scream. Or yell, or fart, or blow up another ship. Sound doesn't travel well in a vacuum,...
WRUP: Angry dot jpeg edition
The image above is a picture of Prowl from IDW's Transformers: More Than Meets The Eye, which is an utterly great comic that you...
Final Fantasy XI halts updates this year with one last storyline
How long should a game last? Final Fantasy XI has had an impressive run, but its glory days are indisputably past. That's why Square-Enix...
One Shots: A clear commute
Sometimes simple can be beautiful. I don't know what it is, exactly, that attracts me to this week's title pic, but I think its...
The Game Archaeologist: Ten more facts of EverQuest life circa 1999
A couple of weeks ago I shared with you several stories from EverQuest veterans about what life in the game was like back then....
EVE Fanfest will be cold; EVE gets a new artbook
EVE Fanfest 2015 is coming in a little less than a week, and if you can't attend in person, you do have the option...
Global Chat: MMOs as grief therapy
We'll begin today's tour of community articles by touching on a rather somber (yet uplifting) note. Pixelkin wrote a great piece on how her...
PAX East 2015: Recapping the ‘Where Did Multiplayer in MMOs Go’ panel
The last time I was asked where the social aspects of MMOs went, I was pretty directly snarky: They're still there. And it's true, but...
One Shots: The face of doom
What would you do if you went up against a giant face intent on bringing forth your personal doom? I don't know about you,...
PAX East 2015: A chat with SOTA’s Richard Garriott
Richard Garriott casts a long shadow in the MMO industry, with Ultima Online serving as the first fully graphical MMO and ushering in the genre...
WRUP: Ninja WRUP
Welcome back to What Are You Playing, the game where we tell you what we're playing this weekend and you cackle madly with me, for I...