e3 2017

CCP’s VR sports game Sparc has arrived on PSVR today

Remember CCP's multiplayer VR sports sim Sparc? We first heard about it back in February, and now as planned, the Icelandic studio...

CCP’s VR sports game Sparc launches August 29

First announced back in February, CCP's multiplayer VR sports sim Sparc was all set for a summer launch as of E3,...

E3 2017: How Wargaming is bringing accessibility to Total War: Arena (without dumbing it down)

Following up on its original Steam release by Creative Assembly, Wargaming semi-recently decided to help publish Total War: Arena and present it...

E3 2017: Hands-on with Ubisoft’s The Crew 2

I'm a kart racer. Oh sure, I enjoyed Cruisin' USA and San Fransisco Rush as a kid, and of course I played Gran Turismo a little,...

E3 2017: Preta Vendetta Rising is multiplayer VR in the right direction

I have a love-hate relationship with VR. I've bought an Oculus Rift and the Touch, but don't play it much these days. Part of...

E3 2017: Fortnite is Crowfall for PvE fans

The other day when I made a rare venture out of my E3 coverage den, my slightly younger brother asked, "Hey, did you hear...

E3 2017: Why MMO players should be paying attention to Elite Dangerous

I sat down with Elite Dangerous Senior Designer Sandy Sammarco again at E3 2017, and while the information I've got in terms of game info...

E3 2017: ARK Survival Evolved on scope creep, Xbox One X, and leaving early access

So ARK: Survival Evolved is going to be the first big survival sandbox not named Minecraft or Don't Starve to not only make it to...

E3 2017: Hands-on with mobile MMOs Lineage 2 Revolution and Durango

With Pokemon Go trying to avoid explicitly calling itself an MMO, Massively OP once again has room for a top contender in the realm...
COMO ESTAS?!

E3 2017: Path of Exile’s Jonathan Rogers on the Fall of Oriath and markets beyond

Despite the recent release of Path of Exile's Fall of Oriath's recent beta release, Grinding Gear Games sent Technical Director Jonathan Rogers out...
Some daunts remain.

E3 2017: Hands-on with Dauntless shows it’s more than a Monster Hunter clone

Phoenix Labs' not-Monster Hunter monster-hunting game Dauntless is obviously standing in a big shadow after E3 2017. I wasn't yet fully aware of...

E3 2017: Monster Hunter World demo, difficulty, global appeal, and leaks

Monster Hunter World's reveal caught me completely off guard during its E3 2017 reveal. We'd already had a title announced for the Nintendo Switch,...

E3 2017: Final Fantasy XIV’s Naoki Yoshida on Stormblood, design, and themeparks

Since there were so many early access issues with Stormblood, I figured I'd try to give you Final Fantasy XIV players a little...

E3 2017: Hands-on with Ubisoft’s Skull and Bones

I like naval combat in my MMOs. That's my weakness. Vehicle combat is great, but for some reason, I especially like boats. When I...

E3 2017: Elder Scrolls Online’s Matt Firor on Morrowind, nostalgia, and PvP

The Elder Scrolls Online released its first expansion, Morrowind, shortly before E3 2017. MMOs rarely come up with mainstream media, but with Morrowind's...

E3 2017: Pokemon Go’s raiding, gym revamp, badges, and an interview with Niantic

Surprise! Niantic brought Pokemon Go to E3 2017 and invited members of the gaming press outside the sacred halls of the Los Angeles...

E3 2017: Hands-on with Destiny 2

Like many readers, I was originally disappointed when Destiny wasn't released for PC. I'm not even a Halo fan but could see that the title had...

E3 2017: Hands-on with Sea of Thieves’ multiplayer ship crewing

As I mentioned in MassivelyOP's Best of E3 Overthinking article, I came away from this year's con thinking Sea of Thieves was...
Shoot at me bro.

Massively Overthinking: The best MMOs and multiplayers of E3 2017

E3 is drawing to a close, with its reveals over and done with -- all that's left is processing our interviews and hands-on pieces....

E3 2017: Hands-on with Splatoon 2’s Salmon Run

At this year E3's, a lot of the big companies in gaming let journalists behind the scenes, rather than forcing us to spend hours of...

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