e3 2017

CCP’s VR sports game Sparc has arrived on PSVR today

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Remember CCP's multiplayer VR sports sim Sparc? We first heard about it back in February, and now as planned, the Icelandic studio...

CCP’s VR sports game Sparc launches August 29

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First announced back in February, CCP's multiplayer VR sports sim Sparc was all set for a summer launch as of E3,...

E3 2017: How Wargaming is bringing accessibility to Total War: Arena (without dumbing it down)

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Following up on its original Steam release by Creative Assembly, Wargaming semi-recently decided to help publish Total War: Arena and present it...

E3 2017: Hands-on with Ubisoft’s The Crew 2

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I'm a kart racer. Oh sure, I enjoyed Cruisin' USA and San Fransisco Rush as a kid, and of course I played Gran Turismo a little,...

E3 2017: Preta Vendetta Rising is multiplayer VR in the right direction

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I have a love-hate relationship with VR. I've bought an Oculus Rift and the Touch, but don't play it much these days. Part of...

E3 2017: Fortnite is Crowfall for PvE fans

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The other day when I made a rare venture out of my E3 coverage den, my slightly younger brother asked, "Hey, did you hear...

E3 2017: Why MMO players should be paying attention to Elite Dangerous

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I sat down with Elite Dangerous Senior Designer Sandy Sammarco again at E3 2017, and while the information I've got in terms of game info...

E3 2017: ARK Survival Evolved on scope creep, Xbox One X, and leaving early access

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So ARK: Survival Evolved is going to be the first big survival sandbox not named Minecraft or Don't Starve to not only make it to...

E3 2017: Hands-on with mobile MMOs Lineage 2 Revolution and Durango

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With Pokemon Go trying to avoid explicitly calling itself an MMO, Massively OP once again has room for a top contender in the realm...
COMO ESTAS?!

E3 2017: Path of Exile’s Jonathan Rogers on the Fall of Oriath and markets beyond

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Despite the recent release of Path of Exile's Fall of Oriath's recent beta release, Grinding Gear Games sent Technical Director Jonathan Rogers out...
Some daunts remain.

E3 2017: Hands-on with Dauntless shows it’s more than a Monster Hunter clone

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Phoenix Labs' not-Monster Hunter monster-hunting game Dauntless is obviously standing in a big shadow after E3 2017. I wasn't yet fully aware of...

E3 2017: Monster Hunter World demo, difficulty, global appeal, and leaks

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Monster Hunter World's reveal caught me completely off guard during its E3 2017 reveal. We'd already had a title announced for the Nintendo Switch,...

E3 2017: Final Fantasy XIV’s Naoki Yoshida on Stormblood, design, and themeparks

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Since there were so many early access issues with Stormblood, I figured I'd try to give you Final Fantasy XIV players a little...

E3 2017: Hands-on with Ubisoft’s Skull and Bones

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I like naval combat in my MMOs. That's my weakness. Vehicle combat is great, but for some reason, I especially like boats. When I...

E3 2017: Elder Scrolls Online’s Matt Firor on Morrowind, nostalgia, and PvP

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The Elder Scrolls Online released its first expansion, Morrowind, shortly before E3 2017. MMOs rarely come up with mainstream media, but with Morrowind's...

E3 2017: Pokemon Go’s raiding, gym revamp, badges, and an interview with Niantic

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Surprise! Niantic brought Pokemon Go to E3 2017 and invited members of the gaming press outside the sacred halls of the Los Angeles...

E3 2017: Hands-on with Destiny 2

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Like many readers, I was originally disappointed when Destiny wasn't released for PC. I'm not even a Halo fan but could see that the title had...

E3 2017: Hands-on with Sea of Thieves’ multiplayer ship crewing

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As I mentioned in MassivelyOP's Best of E3 Overthinking article, I came away from this year's con thinking Sea of Thieves was...
Shoot at me bro.

Massively Overthinking: The best MMOs and multiplayers of E3 2017

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E3 is drawing to a close, with its reveals over and done with -- all that's left is processing our interviews and hands-on pieces....

E3 2017: Hands-on with Splatoon 2’s Salmon Run

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At this year E3's, a lot of the big companies in gaming let journalists behind the scenes, rather than forcing us to spend hours of...

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