editorial

The Soapbox: The fallacy of ‘F2P insight’ in the MMO market

272
I read with disgust a recent GI.biz piece about free-to-play and its supposed coming of age. The business model has of course run amok...

The Soapbox: Can MMOs eradicate pay-to-win?

247
You know what sucks about getting old? Apart from the adult diapers and the dying? Yeah, it's the seeing things you love retconned into...

Working As Intended: Sex, love, and MMOs

164
In the ongoing, neverending sandbox-vs.-themepark MMO debate, the folks on the side of sandboxes want one thing: more. Actually they want a lot more. They want...

Working As Intended: Ten lessons I learned from classic Guild Wars

47
Guild Wars -- the first Guild Wars -- celebrates its 10th birthday this week alongside several of my characters who are equally old. I originally...

The Soapbox: Making your own fun in MMORPGs

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This guest Soapbox was commissioned through Massively Overpowered's Kickstarter campaign and is authored by Chris "Warcabbit" Hare, a developer at Missing Worlds Media. The opinions here...

The Soapbox: The trap of the I-win button

39
This guest Soapbox was commissioned through Massively Overpowered's Kickstarter campaign and is authored by a longtime reader named Syndar. The opinions here represent the views of...

Working As Intended: Six things I expect from serious MMO PvP

201
With PvP-encrusted MMORPGs like Camelot Unchained, Crowfall, and even Revival on the genre's horizon, I have a glimmer of hope that the future of MMO...

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