evergreen
Vague Patch Notes: You are and are not who you are in MMOs
If you've never been hit in the face, you're not really prepared for when someone does it, much less when it's a fist instead...
End-of-Year Eleven: The biggest MMO surprises of 2020
Whew. We're finally getting close to the end of 2020, and I think I speak for all of us when I say that it...
The Soapbox: How Pathfinder killed World of Warcraft for me
World of Warcraft: Shadowlands launches today. I will not be playing. Once upon a time, a new WoW expansion would be a major event...
Vague Patch Notes: Players aren’t the only people who should prepare for their MMO to die
There are certain realities that developers need to reckon with that start with acknowledging a certain degree of reality, and one of those bits...
Perfect Ten: The 10 qualities of MMO sandboxes
What is a sandbox MMO? At first glance, it seems like a pretty easy question to answer, especially if you're going by Kickstarter projects,...
LOTRO Legendarium: Was LOTRO’s lifetime sub the best deal ever?
When Lord of the Rings Online ramped up to its launch in early 2007, Turbine offered a tantalizing deal to potential players. If they...
WoW Factor: Does Blizzard even know what it wants World of Warcraft to be now?
Let's start by pre-empting someone who feels very clever. Yes, I hear you muttering "profitable" as an answer. That isn't accurate; that's answering what...
From dockyard disaster to sailing success: How World of Warships learned from the Puerto Rico event fiasco
Gamers tend to harp on game companies for the very public mistakes they make. While most of the criticism is clearly deserved, occasionally a...
Perfect Ten: 10 things to genuinely like about modern World of Warcraft
Over the past year, it's been an interesting and illuminating experience to ping-pong back and forth between retail World of Warcraft and WoW Classic....
WoW Factor: Ego, philosophy, and learning the right lessons in MMOs
Picture the scene, if you will. The year is 2006, and I am working in a library with a number of people whom I...
Massively Overthinking: Does early access kill an MMO’s buzz?
A while back on the Massively OP Podcast, Justin and I were flipping through Steamcharts checking in on Torchlight III, and we were a...
Vague Patch Notes: Managing the MMO message, volume two: How to shut up
It wasn't so long ago that we talked about managing the message when it comes to fans and the like, but today I want...
Perfect Ten: 10 reasons MMOs struggle with underwater content
In Final Fantasy XIV, players could fly before they could swim. There's no joke there. The game's first expansion added the ability to fly through...
The Game Archaeologist: Fallen Earth
I remember back when Fallen Earth first came out, I had some friends who were raving about it and doing everything in their power...
Perfect Ten: 10 MMOs that you can play on the Nintendo Switch
Nintendo hasn't held the title of "serious gamer console" in a while, with specs that lack the sheer graphical and processing muscles of the...
Vague Patch Notes: The wax and wane of MMOs and genres
I started writing for Massively-that-was in October of 2009. That was 11 years ago. Oh... oh my word, no, that was so long ago....
Vague Patch Notes: Kickstarter shouldn’t be your investor demo funding
There are a few things that kind of make me see red about indie game studios. Generally speaking I'm of the philosophy that indie...
Perfect Ten: A small sampling of literary offerings from MMOs
Salutations are in order once again for our most literate and eloquent readers of Massively Overpowered! I bid you welcome to our numerical column...
WoW Factor: The World of Warcraft leveling experiences ranked, part one
Now that the pre-patch is here, you can level through any World of Warcraft expansion you'd like in the order your heart desires! But that,...
Vague Patch Notes: Managing the MMO message – and when to piss off your fans
Remember at the beginning of this year when Mark Jacobs managed to basically enrage everyone with his announcement of another game his company was working...