everquest II

Official Site: EverQuest II
Studio: SOE, now Daybreak Game Company
Launch Date: November 9, 2004
Genre: Fantasy Hybrid Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC

The Stream Team: Stop in for an EverQuest II showdown at the Diaku Corral

Massively OP's MJ has worked her way to the moon (aka Luclin) in EverQuest II and is now ready for her showdown...

EverQuest II adds Echoes of Faydwer mid-content to the progression server and adjusts the Diaku Corral

A new update is going live in EverQuest II with something for those who are playing the regular game and the Kaladim time-limited...

The MOP Up: Star Sonata 2 reboots the universe

If you've been playing Star Sonata 2, you need to prepare yourself for the end of the universe -- and the start of...

The Stream Team: Looking toward EverQuest II’s Luclin

Last EverQuest Two-sday, Massively OP's MJ discovered she couldn't participate in EQII's new cowboy content until she could mosey herself on up...
And over and over.

Former EverQuest boss Holly Longdale scooped up by Blizzard to work on WoW Classic

Daybreak's Holly Longdale raised a lot of eyebrows a month ago when she announced she was departing the Darkpaw Games sub-unit and leaving...

The Stream Team: Hold your horses and bunnies in EverQuest II

Massively OP's MJ needs to see a man about a horse. Or is it a Froglok? Whichever,  EverQuest II has launched a crazy new...
This town may actually be big enough for the two of us.

EverQuest II faces the Showdown at the Diaku Corral in today’s patch

Over the course of your adventures in EverQuest II you've gotten to do a lot of things, but the odds are good you...

EverQuest II’s GU 114, Showdown at Diaku Corral, mixes westerns with fantasy next week

Daybreak's Darkpaw Games has some fun planned for EverQuest II players during quarantine: It's releasing GU 114 Showdown at Diaku Corral next...

EverQuest II discusses solo content, crafting, and auto-attack updates in a podcast

Kyle "Kander" Vallee, creative director for EverQuest II, has recorded and shared the third episode of his Kander's Candor podcast, which talks...

Global Chat: High adventure in Dungeons and Dragons Online

If there was ever an MMO that was made for parties to adventure together, it is Dungeons and Dragons Online. Telwyn over at
bebobobobobebebebobobo

Global Chat: Is Animal Crossing New Horizons an MMO?

One trend that we have noticed over the past decade or so is the blurring of lines between "regular" video games and MMORPGs. It...

The Bristlebane Day April Fool’s event returns to EverQuest II

Fizzlethorpe be praised, the silly season has returned once more to EverQuest II! As of this past Friday and running all the way...

EverQuest bungles new overseer system, infuriating fans

Sometimes, Daybreak's just gotta Daybreak, and there's nothing we can do but shake our heads and laugh mirthlessly. A black cloud is spreading over

Perfect Ten: Original MMOs that never came to be

"What could have been" is a path that I travel frequently, especially when I write The Game Archaeologist column. It genuinely haunts me...
This will probably be on the list.

Battle Bards Episode 164: Away with the fairies

If you ever walked into a forest glade at the light of the first full moon of the year, you may spy an impish...

Daybreak’s new EverQuest and EverQuest II boss Jennifer Chan addresses players in new dev blog

Last week, Daybreak's Holly Longdale stunned players of EverQuest and EverQuest II when she announced she'd be leaving the Daybreak team...

Interview: Saga of Lucimia on themepark design, SWG inspiration, and the MMO genre

Last week, we ran an interview with Stormhaven Studios' Tim Anderson, the boss behind upcoming MMORPG Saga of Lucimia. That interview was focused...
Who wants to marry a million bears?

Holly Longdale exits Darkpaw Games, bidding farewell to EverQuest and EverQuest II

Daybreak Games may have spun into separate studios, but it's still Daybreak, and that means it's still burying its surprise news on a Friday...

Interview: Saga of Lucimia on funding, development, launch, and business models

Upcoming MMORPG Saga of Lucimia has been somewhat dark over the last year as its developers hunkered down to develop rather than hype....

Massively Overthinking: How could MMOs combat endgame rushing?

Rushers, content locusts, world-firsters: Whatever you want to call them, these folks are both a boon and a bane for MMORPGs. They buy the...

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