industry
Raph Koster on the cost of making games from the industry side
All of this talk about the price of making games and the price of playing games thanks to Star Wars: Battlefront II has meant...
Steam continues reviews system tinkering to thwart spam
Steam has been doubling down on addressing review problems lately, starting with its attempt to counter review bombing. This has been a good thing,...
PlayerUnknown thinks PlayerUnknown’s Battlegrounds doesn’t deserve game of the year
Did you know that PlayerUnknown's Battlegrounds is up for a Game of the Year award? Probably not, because... like, there are a lot of...
EA drops the costs of heroes – and reward payouts – in Star Wars: Battlefront II by 75%
Don't be too proud of the barrier to entry you've constructed; the ability to make in-game unlocks incredibly expensive is insignificant next to the...
Asta Online prepares to shut its doors… again
Alas-ta, poor Asta Online. We were pretty surprised when the game got its third lease on life earlier this year, but it appears to...
PlayerUnknown’s Battlegrounds reaches 20 million copies sold
Congratulations are due to PlayerUnknown's Battlegrounds, which has now reached the milestone of 20 million copies sold. That is a lot of people who...
Former Blizzard executive Rob Pardo thinks we’re a long way off from VR MMOs
Rob Pardo is no longer with Blizzard, but he can still count World of Warcraft's success as a big feather in his cap. So...
Cliffy B on LawBreakers: ‘As far as I’m concerned, [the press] can fuck off’
Here at Massively Overpowered, we generally try to avoid cursing, but there really are no two ways to put the Cliff Bleszinski quote from...
Stephan Frost’s Nexon project gains former Amazon gameplay engineer
The handrubbing intrigue over Stephan Frost's mysterious project at Nexon ramped up this week with the announcement of another member that has signed up...
The Daily Grind: Do you grade MMO studios on a curve?
Here's a non-surprise that came out of a discussion between Bree and me: We totally grade MMO studios on a curve. That curve is...
Digital Extremes to open a new studio in Toronto
The studio behind Warframe is riding the success of that game until it runs out of rail, because why would they not? A new...
The Daily Grind: Do veteran gamers help or hurt MMOs?
You may recall that just yesterday, Justin was asking whether dinosaurs help or hurt MMOs. When I first saw the topic, though, my assumption...
Uncharted Waters Online picks up a new publisher, plans October relaunch
Lash the sails, there be rough sailing ahead for Uncharted Waters Online! But beyond that? It could be a voyage of unimaginable bounty for...
Final Fantasy XIV makes both Sleipnir and financial earnings fly
Players have long awaited the chance to make Sleipnir, the mount of the Dark Divinity Odin, soar through the skies in Final Fantasy XIV....
Steam changes review scores to histograms in an effort to fight review bombing
If you've never heard of "review bombing" on Steam, we envy you. The process goes something like this: Something causes a certain group of...
PlayerUnknown’s Battlegrounds passes 10M sold
This year's online juggernaut is not, surprisingly enough, anything made by Valve, Blizzard, or Riot, but instead one stemmed from the mind of a...
Conan Exiles is getting a retail box release
Just in case you weren't clear on the point that Funcom considers Conan Exiles to be the wave of the company's future, this should...
Netmarble under scrutiny by government agencies in the wake of a crunch-mode death
You probably remember the sad news about a Netmarble employee who was, essentially, worked straight to death. That's the bad news. The good news...
Pantheon’s Brad McQuaid elaborates on designing for an audience
Did you know that Brad McQuaid's Pantheon: Rise of the Fallen is not meant to be for everyone? Probably, because the game sort of...
Oculus Rift price drops to $400
How cheap does a VR headset and motion controller have to be before you'll consider purchasing it? Facebook is hoping the answer to that...