interviews
World of Warcraft addresses LGBTQ storytelling: ‘Whatever your background is, there’s a place for you in this world’
TechRadar has an interview up this week with Blizzard's Steve Danuser, currently the lead narrative designer on World of Warcraft, and Johnny Cash, senior...
Jukebox Heroes: The best of Granado Espada’s soundtrack
So here's an impossible task that lies before me right now: picking one musical genre that defines Granado Espada's score. I can't. It simply...
The Game Archaeologist: The short ride of Auto Assault
When you think of post-apocalyptic video games, what comes to mind? Most likely it's a crawl through a bombed-out or zombiefied landscape as you...
Interview: Final Fantasy XIV’s Naoki Yoshida on home development, future villains, and the big changes in patch 5.3
The story of Final Fantasy XIV: Shadowbringers got a pretty explosive sendoff in patch 5.3, which brought several major plotlines to their conclusion and...
The MOP Up: Razer accidentally exposes 100,000 consumer accounts
Razer, a popular provider of gaming hardware, joined the notorious list of companies that accidentally exposed their consumer's personal information to the world. While...
Valorant’s game director discusses rough plans for new Agents, maps, and modes that promote ‘social downtime’
Riot Games' team-based tactical shooter Valorant has been, by all accounts, enjoying some quiet yet steady success. Even so, that only means that the...
Darewise wants to make MMO Life Beyond a ‘super positive’ gaming experience
The vast majority of games, MMO or otherwise, are often about conflict and resolving problems through violence. It's something that co-founder and CEO of...
Tim Sweeney insists Epic Games’ legal battle is meant to stop a monopoly
In an interview with NPR, Epic Games CEO Tim Sweeney is continuing to explain that the motivation for his company's legal battle with Google...
New World’s director talks genre blending, release cadence, and Twitch integration plans in an interview
The interviews just keep on coming from the devs of New World. This time around we've got one from GamesIndustry speaking with game director...
XLGAMES finally confirms ArcheAge 2, a next-gen large-scale AAA MMORPG
ArcheAge 2 is more than a rumor now - it's a sure thing. The news comes according to Korean website Ruliweb, which reports that...
New World dev discusses gameplay mechanics, the preview event, and planned changes in an interview
With the preview event behind us, it's time to unpack things and see what the next steps are for New World, and that was...
Path of Exile’s Heist expansion will launch on Mac with full crossplay
What's better than getting a new Path of Exile league? If you are a Mac user, it's getting the game on your favored operating...
A new interview reveals how Naoki Yoshida leveraged charisma and spreadsheets to make Final Fantasy XIV happen
We all know that Final Fantasy XIV is a big success story. So what's the secret behind Naoki Yoshida taking the game from zero...
CCP Games CEO Hilmar Petursson wants the company to expand further into mobile gaming and new regions
You don't get too far in business without having aspirations, I suppose, and CCP Games CEO Hilmar Petursson is certainly not lacking for those...
MMO designer Raph Koster talks about what makes the subscription model a success
Playable Worlds CEO Raph Koster, as we all know, has opinions about MMO gaming and multiplayer gaming, especially on the business side of things,...
The MOP Up: EVE Echoes racks up one million players
It looks like CCP's newest mobile game is already a smash hit. According to the studio, EVE Echoes has already crossed one million players...
The Game Archaeologist: Flagship’s Mythos
Whenever the topic of Flagship Studios comes up, usually it's in conjunction with Hellgate: London. And while Hellgate certainly was a huge and ultimately...
When the COVID dust settles, Nexon hopes to be among entertainment’s winners
Nexon CEO Owen Mahoney recently gave one whooper of an interview to GamesIndustry.biz arguing that the games industry is reaching a "major transition point"...
Dynamight Studios’ CEO discusses Fractured’s gameplay mechanics and features in an interview
This past Wednesday, the CEO of Dynamight Studios Jacopo Gallelli joined streamer and YouTuber Morrolan for an interview about practically all things Fractured, answering...
ArtCraft on Crowfall’s beta release today, Eternal Kingdoms, the newbie experience, and much more
Crowfall, the PvP-centered MMORPG originally Kickstarted back in 2015, announced last week that it had finally arrived at its beta milestone and would begin...