interviews
Interview: Cryptic on the launch of Star Trek Online’s Agents of Yesterday
Today, players will get to go back in time in Star Trek Online. Only for your new characters, it's not actually back in time...
E3 2016: Chatting E3 demos and MMO research with Red Fox Insights’ Jake Parmley
I'm wrapping up my on-site E3 coverage this year with a meeting more about the industry meta than about any one game. The interviewee? Jake Parmley...
Exclusive interview and video: Twin Saga’s mobile housing
Have you ever dreamed of being able to take your player housing with you in an MMORPG? Heck, you might just be lucky to...
E3 2016: Sea of Thieves is much more than pirate ship PvP (and might just be an MMO)
It's been awhile since I've been excited for a Rare game, but pirate-themed, multiplayer sailing-and-swashbuckling game Sea of Thieves took hold of me just based on the...
Destiny maybe, possibly, could be some day coming to the PC
Console-only online games. Doesn't that rustle your jimmies, PC players? For those of us who can't afford or choose not to add an Xbox...
E3 2016: Final Fantasy XIV discusses the Deep Dungeon, Xbox One, and the future
Whenever Naoki Yoshida shows up at a convention, you know ahead of time that Final Fantasy XIV fans are going to have plenty to...
Guild Wars 2 leak teases living story season three content
An Italian video games site appears to have leaked information about Guild Wars 2's living story season three in a new interview with ArenaNet.
Though the...
E3 2016: Perfect World’s Star Trek Online, Neverwinter, and Livelock
One thing that I see over and over in our comments sections when we cover Perfect World's MMOs is hatred for lockboxes and keys bought...
The Daily Grind: What games are you pumped to see at E3 2016?
You wouldn't know it, what with most of its big announcements having already taken place over the weekend thereby rendering actual attendance a bit...
Black Desert interview covers hacking, guild houses, and awakening schedule
YouTuber PvtWiggles has a new interview with Black Desert's Project Manager that sheds new light on some of the features coming in the Valencia...
WoW dev vows ‘richer patch content lineup for Legion’
More news is emerging from the Blizzard summit in Irvine this week. Kotaku's World of Warcraft interview touches on a number of topics, including...
The Game Archaeologist: Five eye-opening videos about the MMORPG genre
When it comes to tracking down history for MMOs, I've found that there are an array of sources at hand that have preserved (unwittingly...
Chronicle: RuneScape Legends launches on Steam today
It's full Steam ahead today for Chronicle: RuneScape Legends as the CCG-meets-tabletop game not only launches but launches on Steam. To celebrate, devs will start...
Elder Scrolls Online’s Matt Firor on game population, not going F2P, and defining MMOs
ZeniMax Online’s Matt Firor told players back in April that the console versions of The Elder Scrolls Online had "opened the game up to...
Trion Worlds CEO: RIFT’s retention rate is ‘astounding’
In a new interview with VentureBeat, Trion Worlds CEO Scott Hartsman stated that RIFT's retention rate is "astounding" compared to the rest of the MMO...
Seventeen things you need to know about Star Trek Online: Agents of Yesterday
If you felt the flames of love for the original Star Trek series stoked by last week's announcement of Star Trek Online: Agents of...
The MOP Up: Setting a VR world record (May 8, 2016)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Waxing philosophical about SWTOR companions with BioWare’s Charles Boyd
Just in time for this week's May the Fourth festivities, I spoke to Star Wars: The Old Republic’s Charles Boyd. He currently holds the title...
The Nostalrius team on hopes for a legacy World of Warcraft server
For those who can't get enough information about what led to the creation and maintenance of the Nostalrius World of Warcraft server, the site...
Camelot Unchained’s monthly newsletter covers the beta delay and end of crunch
Camelot Unchained's monthly newsletter has dropped, and believe it or not it's on the briefer end of newsletters for CSE with "only" 8000-odd words.
CSE...