MOBAs are multiplayer online battle arenas, PvP-centric, non-persistent online games that share some but not all mechanics in common with traditional MMORPGs. We formerly categorized MOBAs as “Not So Massively” games. You may also be interested in our Multiplayer category for other multiplayer online games that aren’t fully massive. [Follow the MOBA tag’s RSS feed]
moba
Heroes of the Storm launches June 2nd
On May 19th, Heroes of the Storm goes into open beta testing, allowing everyone in the world to download and play the Blizzard crossover...
Infinite Crisis has basically made me a MOBA fan
It's 1989. My buddy and I are in a comic store and raising our eyebrows at this odd little one-shot called Gotham by Gaslight....
Infinite Crisis adds Flash costume, profiles voice talent
Veteran voice actor Steve Blum is the star of Turbine's latest Infinite Crisis featurette. Blum gives us a bit of background on new champion Lex...
Games of Glory ‘SHMOBA’ features persistent universe, shooter mechanics
Are you in the market for a new MOBA? Developer Lightbulb Crew is making one called Games of Glory and it's coming to Steam...
First round of BlizzCon tix sells out
Within a few minutes of going on sale yesterday, the first round of $199 BlizzCon tickets completely sold out. The good news is that...
Not So Massively: LoL nerfs Nidalee, Hearthstone bans mods, and Path of Exile talks Act IV
League of Legends finally applied a nerf to controversial champion Nidalee, but players warn that it won't harm her jungling potential. Riot Games has...
BlizzCon tickets go on sale this week
For many gamers, the hardest ticket to get this year is to November's BlizzCon 2015, as you have to be fast and a little...
Infinite Crisis unmasks Lex Luthor
Turbine published a feature on its newest Infinite Crisis champion this week. Lex Luthor is the man of the hour, and he'll be available...
Leaderboard: Which of the big four MOBAs is your favorite?
OK, MassivelyOP MOBA fans, it's time to vote for your favorite game. We're going to keep it simple for today's Leaderboard, though. There are...
Not So Massively: Descent’s Kickstarter woes; Heroes of the Storm’s $450K tourney blunder
Descent: Underground has passed the 50% mark on its Kickstarter campaign and promised to add singleplayer to the title but has only four days...
Are ‘me-too’ MOBAs a development trap?
There's no doubt that the MOBA genre is a behemoth in the industry right now, with titles like League of Legends and DOTA 2...
The Daily Grind: What’s your preferred MOBA class?
The strangest thing has been happening to me here lately. I... I think I'm becoming a MOBA fan. It's not that I had anything...
Infinite Crisis enables 1v1 Crime Alley for the weekend
Are you tired of running Coast City in Infinite Crisis? Turbine is throwing you a bone, albeit a temporary one, in the form of...
Vainglory 1.3.0 adds Vox, match viewing, and more
If for some reason you want to play a MOBA on your mobile device, well, I guess Vainglory has you covered. The title's 1.3.0...
Codemasters CEO leaves company to join Jagex
There's a new boss in town at Jagex. Rod Cousens, previously the CEO of Codemasters, has moved shop to be the new CEO of...
SMITE patch adds Medusa, clan system [Keys gone now!]
The latest SMITE patch is no joke: It features Medusa, whose speed and high burst damage support what Hi-Rez calls a "more assassin-like playstyle."...
Descent: Underground gets the thumbs-up from Steam Greenlight
Just as Descent: Underground passed the halfway mark in its Kickstarter funding, the project also got the official greenlight from Steam. Descent was approved...
The Daily Grind: Have you tried Infinite Crisis?
Infinite Crisis came out on Steam last week, which was bad timing for me. I left town for the weekend and I didn't get to...
Not So Massively: Dota 2 tickets sell out, Rust brings out the racists, and Grey Goo has population problems
Tickets for the Dota 2 world championship, The International, sold out in a record 10 minutes and are now being resold by scalpers for up to...
First impressions of Skyforge beta, part two
In the first part of my Skyforge closed beta impressions, I took a look at the tutorial and character creation process. Suitably impressed albeit...