mythology

Camelot Unchained’s procedurally generated terrain build runs for over 100 hours

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This evening's Camelot Unchained update has some good news regarding the recently concluded "100 hours of glory." In a nutshell, the fantasy RvR title's...

Dark Age of Camelot’s Otherworlds campaign hits halfway mark

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Dark Age of Camelot's multi-month Otherworlds event is halfway finished as it enters chapter 5 this week. As with the other parts of the campaign,...
Good for those of us who need screenshots, though.

SMITE is now available on Steam

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Increasingly, there's no reason to not just run every conceivable game through Steam, aside from the fact that it's another program on top of...

The MOP Up: Blizzard belongs in a museum!

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The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...
I live, I die, I live again!

Hi-Rez Studios’ COO Todd Harris on Paladins, Tribes: Ascend, and e-sports

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It was kind of a surprise when Tribes: Ascend fans were told this week to expect new stuff for the game after it sat...

The Stream Team: The Secret World’s Manufactory dungeon, take two

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The last time MassivelyOP's MJ poked into The Secret World's new Manufactory dungeon, she couldn't get past the first room. Apparently it would help...

PAX Prime 2015: Don’t hate me because I don’t like Gigantic

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If you've not heard of the game Gigantic, then I'm going to have to ask where you've been because Motiga's cross between a MOBA...
We fought a bear.

Perfect Ten: The 10 MMO memories we all have

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I have been playing MMOs with varying degrees of intensity for the past 12 years. That is really weird to me. It also means that...

SMITE tweaks the old gods and the new

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SMITE's latest patch is here, and it features a new god (Xing Tian), new skins, new voice packs, new emotes, new avatars, and new...

Massively OP Podcast Episode 28: PAX Primal

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Justin and Bree discuss Guild Wars 2 F2P, Atlas Reactor, The Park, SWTOR, Marvel Heroes, and WildStar, plus mailbag questions on Elder Scrolls Online, podcast meta, and more GW2.

Camelot Unchained’s newsletter recaps August, looks to DragonCon

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Camelot Unchained fans, I hope you have a caffeinated beverage and a lot of free time, because the 13th edition of the game's newsletter...

Camelot Unchained’s weekend alpha sounds pretty successful

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Did you check out any of Camelot Unchained's alpha test over the weekend? If not, you missed a solid round of testing, according to...

Hi-Rez really is working on Tribes: Ascend again

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Shelve your snark, Hi-Rez detractors: It looks as if Tribes: Ascend isn't dead after all. Following rumors last week that suggested the studio might be turning...

The MOP Up: Another stab at Game of Thrones

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The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...

One Shots: Pin-up calendar

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Here's an interesting idea: using screenshots to make a calendar! Reader Elana was part of a team that did just that in The Secret World:...
That looks pretty much like the existing world, really.

Dark Age of Camelot’s fourth installment of the Otherworlds Campaign is out now

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Have you been walking through Dark Age of Camelot recently and found someone whose pants were suspended by means downright otherworldly? That person may...

Camelot Unchained’s talks Friday Night Fights, concept art, and more

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Camelot Unchained is currently in the midst of a Friday Night Fights bonus round, but that didn't stop founder Mark Jacobs from penning his...

The Stream Team: Inside The Secret World’s Issue #12

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In a totally evil move, Funcom released TSW's Issue #12 while MassivelyOP's MJ was gone, so she's only now able to delve into it...

The Secret World unlocks Manufactory’s nightmare mode

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The Secret World rolled out the next stage of Issue 12 by unlocking the nightmare mode for the new Manufactory instance. Issue 12 came out on...
Maybe this one will stick to the wall.

Funcom releases second quarter financials and announces The Park

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We could quote a lot of numbers from Funcom's second quarter financial report, but let's be honest here: They're just confirming what we already...

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