roberts space industries

See: Star Citizen

The MOP Up: Dungeons & Drama Online (January 31, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

PSA: Star Citizen’s free-fly weekend and Squadron 42 split

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We've got a double Star Citizen PSA for you this weekend. First, Star Citizen is open this weekend for yet another "free-fly" event; anyone can...

Leaderboard: Massive servers vs. custom communities

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One of the trends cropping up in the MMO industry in recent years is the Neverwinter Nights custom shard phenomenon. Games like Star Citizen,...

Massively Overthinking: The cynicism of modern MMO Kickstarters

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This week we've been abuzz about Smed's Hero's Song Kickstarter cancellation - the KS more than the game, mostly because the game is happening...

Chris Roberts talks Star Citizen two-step verification, griefing, and Star Marine’s status

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Star Citizen's Chris Roberts is taking a break from signing swag for PAX South to answer another batch of 10 questions from the community....

EVE Evolved: Should CCP start developing Walking in Stations again?

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In all the time that I've been writing about EVE Online, one of the most common recurring comments is that the game badly needs...

Star Citizen’s Around the Verse on ‘Star Engine,’ new hires, and Port Olisar design

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The latest of installment of Star Citizen's Around the Verse has arrived and sees the return of Ben Lesnick to the show. Lesnick and...

Star Citizen showcases actress Gillian Anderson’s Squadron 42 role

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Cloud Imperium is hyping Squadron 42 in today's behind the scenes video, this one showcasing the involvement of X-Files actress Gillian Anderson, who remains...

The MOP Up: Titan Siege debuts (January 17, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

MMO Mechanics: MMORPG mechanics predictions for 2016

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In the last edition of MMO Mechanics, I looked back on 2015 and the mechanics I managed to squeeze into the column: We looked...

Star Citizen recaps December’s progress across all of its studios

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Even as December 2015 is fading into the distance, Star Citizen has a few words to say about the progress its team made during...

Star Citizen releases Alpha 2.1 with new flyable ships and player-trapping elevators

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The skies are a little more crowded today in Star Citizen with the release of Alpha 2.1 to the live servers. The patch added...

Star Citizen developers answer a new batch of 10 for the Developers

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Odds are that you won't be able to fly a ship in heavy armor in Star Citizen. We don't mean that in the real...

Star Citizen shares dev progress on its Million Mile High Club

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No, you're still not invited to hang out at Star Citizen's exclusive Million Mile High Club -- at least, unless you've decided to spend...

Star Citizen has a ‘surprise’ in store for Alpha 2.1

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Hailing frequencies are open, captain, and a new Star Citizen broadcast is coming through, loud and clear. CIG has published its latest episode of...

Revival seeks more fans, plans investment into the game in 2016

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On the verge of getting the Stage 1 client of Revival released, IllFonic posted a start-of-the-year newsletter to rally the faithful and encourage them to...

MMO Year in Review: Star Citizen’s triumph (December 2015)

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This year, we're taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head...

Perfect Ten: The MMORPGs to watch in 2016

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A long time ago on another website far, far away, I held a tradition of kicking off the new year by listing the top...

Massively Opinionated: Is Star Citizen’s ‘first-person universe’ really a new genre?

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Larry hosts MMO Bomb's Mike Byrne in a debate over topics ranging from Star Citizen to Overwatch!

Massively OP Podcast Episode 44: Guild Wars 2 sounds and space questions

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Justin and Bree interview Guild Wars 2's sound design team, then interview our "local" astrophysicist to answer your mailbag questions on space and space games.

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