state of the game
Pantheon’s newsletter covers custom lighting, the perception system, and the state of the game
Pantheon: Rise of the Fallen's latest newsletter heralds a state-of-the-game missive spread out over four pages of content. Visionary Realms notes that its Series...
EVE Online pushes back its August patch until August 16
There was supposed to be an EVE Online patch here. It's not here now, though; instead, it's being pushed back by a day until...
DC Universe Online lays out future plans, teases skill point respec UI
Look up there, in the sky! Is it a producer's letter for DC Universe Online? Is it a state of the game post? Nay,...
Derek Smart’s Line of Defense brings on secondary team for console version
Derek Smart's MMO Line of Defense has a progress update this week covering the state of the game's build. A new patch is on...
Chronicles of Elyria vows better communication, posts roadmap to release
Saying that the development team has drifted away from the high level of transparency that it originally demonstrated, Chronicles of Elyria's project lead vowed...
The Survivalist: Osiris New Dawn is doing early access right even amid disappointments
A couple of weeks ago, when Osiris: New Dawn introduced new classes, I'd delved back into the sci-fi survival sandbox after a bit of...
Chronicles of Elyria has 12 tribes planned, could include cross-breeding
While progress on Chronicles of Elyria has slowed a little this summer due to illnesses and vacations, the team has a lot to report...
The Exiled is back on track after disappointing launch
So how are things going for The Exiled? The developers had been quiet for a while, and that's rarely the sign of good news....
Final Fantasy XIV: Stormblood is everything you expect (and that’s outstanding)
In my mind, Final Fantasy XIV: Stormblood is all about sticking the landing. After a few years of FFXIV being out, the game has...
Shroud of the Avatar plans a pair of investor Q&A sessions, the first taking place tonight
One of the frustrating bits about the MMORPG studios that are turning to newly legal online equity crowdfunding platforms is that the very SEC...
Ashes of Creation’s Kickstarter is live, seeking $750,000 to bolster the ‘rebirth of the MMORPG’
"If necessary, I have made some very good friends in my previous business endeavors who are dying to invest." -Steven Sharif, Massively OP interview,...
Massively OP Podcast Episode 113: Avatar vs. toon
Justin and Bree discuss Guild Wars 2, Trove, LOTRO, TERA, Elite, WoW, Star Citizen, and WildStar, with a mailbag question on MMORPG midcore accessibility.
WildStar looks forward to more Prime difficulty content over the next year
The first major WildStar patch of 2017 unlocked the Primal Matrix and added the Prime difficulty level for select dungeons. What's next for the...
Black Death’s V0.12 overhauls combat and housing, offers new trailer
Indie survival sandbox The Black Death is due for a massive update any hour now. Last week, Small Impact Games told players that back in...
Gigantic has plans for bot matches, accessibility, and Windows 7 support
Motiga Community Manager Evan Teicheira has a new state of the game post up for Gigantic today -- a most welcome one as the...
Choose My Adventure: Wrapping up WildStar
Writing about WildStar at this point feels weird.
Obviously, I just finished up playing the game for this feature for four weeks. It feels fresh...
Pantheon: Rise of the Fallen has a brand-new wiki
If you've somehow missed it in every single discussion of Pantheon: Rise of the Fallen's design philosophy, the game is very much a throwback...
What ever happened to Darkfall, Fallen Earth, and Runes of Magic?
It bears repeating that here on Massively OP, we cover an immensely wide field of live games -- so many that it can sometimes...
Eternal Crusade discusses the rationale and timing behind its free-to-play shift
In the near future, Eternal Crusade is offering a free option for players to jump in and start playing without any need for purchase,...
Pantheon: Rise of the Fallen recaps the state of the game, defends the class matrix
Pantheon: Rise of the Fallen's latest newsletter includes a state-of-the-game memo from Creative Director Chris "Joppa" Perkins, who recaps the game's progress since the...