state of the game

How am I supposed to remember you if you won't let me forget?

Pantheon: Rise of the Fallen gets a new website and new team members

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It would be fair to say that Pantheon: Rise of the Fallen has had something a checkered development history, but it seems to be...

Global Chat: Guild Wars 2 needs to get its act together

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Hunter's Insight is a long-time fan and player of Guild Wars 2, but recently he had some pretty harsh words to say regarding the...
At last, good stuff.

EverQuest II plans server ‘consolidation’ in August

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It's all well and good to prefer lower-population servers, but you can also reach a point when the population is so low that you can...
The boogie, for instance.

RIFT community manager: ‘RIFT is in zero danger’

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The health of a game is always important to the players; no one wants to make a home that's going to be shut down...
IMPASSIONED SHOUTING

Territory control is explained in the latest update for Warhammer 40,000: Eternal Crusade

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Warhammer 40,000: Eternal Crusade is part of a universe that is all about people fighting and killing over inches of mud on a battlefield....
Different?

Wisdom of Nym: Final Fantasy XIV’s expansion endgame, three weeks in

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As of this writing, I haven't yet cleared Alexander. I've had other things to do, and while it might mean I'm ultimately one week...
Forever gun.

APB: Reloaded producer communicates about communication

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It's hard to love a game when you don't know what's going on behind the scenes, and it's frequently possible to feel as if...

An exclusive look at RIFT’s 2015 plans with Game Director Christopher Junior

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Massively OP: We're here with RIFT Game Director Christopher Junior to talk about the state of the game and what's coming up this year. So...

Elite: Dangerous downgrades graphics, plans appearance at Lavecon

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If you have been wondering if Elite: Dangerous looks a little less gorgeous as it did before, trust us, it's not just you. After players...

E3 2015: Garriott and Long share Shroud of the Avatar secrets

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This past year, Shroud of the Avatar moved from a monthly weekend-release cadence to being online 24/7, but the major updates have been no...

Nexus Telegraph: Why I play WildStar

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Back on the old Massively-That-Was, we used to feature a sporadic series called "Why I Play." The idea was for each of the writers...

City of Titans development finally ‘on track’

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"The shadow of doubt has passed, and the state of the game is strong," City of Titans President Nathaniel Downes trumpets in his newest...

The Repopulation on expectations, SWG, and the Q4 launch

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When Above & Beyond Technologies announced that its sci-fi MMO The Repopulation will launch before the end of 2015, sandbox fans simultaneously pumped their fists...
lol

WoW Factor: A three million loss lesson

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It's been a little while, hasn't it, friends? In the time since I last penned WoW Factor (which missed an installment purely due to...
That old saw.

Eternal Crusade updates players on design goals and founder packs

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The melee combat in Warhammer 40,000: Eternal Crusade has gone through several revisions, and it's going to go through several more. The latest State...

Camelot Unchained releases alpha video

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The first look at a new game is always exciting. You get to see a game as something other than concept art and development...

Fallen Earth fixes lag issues, works on new content

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A short but welcome state of the game post for Fallen Earth yesterday revealed that the developers have been hard at work fixing various issues...

Warhammer 40K aiming for early access this fall

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Warhammer 40,000: Eternal Crusade Senior Producer Nathan Richardsson posted a State of the Crusade letter today, saying that the team is moving forward with...

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