Downes said that for the first time since City of Titans’ Kickstarter campaign concluded, development for the title is firmly “on track” and moving in the right direction. “We have a live internal test server that fully qualifies as being an MMO,” Downes said, going on to thank the team and volunteers for the progress made so far.
Unfortunately, delays have forced the game’s beta to slip to 2016, although the costume builder should be available for testing by the end of this year. Downes mentioned that the team has focused on organizing better to meet deadlines and push the spiritual successor to City of Heroes forward. A second crowdfunding campaign for City of Titans is being planned for August, followed by a “more standardized model of revenue.”