city of titans

Official Site: City of Titans
Studio: Missing Worlds Media
Launch Date: N/A
Genre: Superhero Themepark
Business Model: N/A
Platform: PC

Make My MMO: Aria’s second closed beta, Star Citizen’s protest, and Crowfall’s engine on the market (July 15, 2018)

This week in MMO crowdfunding, we got our first hints of “emergent gameplay” in Star Citizen as a group of players took over a refueling hub and began blasting everyone who came near it out of the sky. Why? Oh, they’re not just griefers; they’re specifically protesting CIG’s backburnering of the Arena Commander mechanics. I suppose it got them some attention, but also now all the people whose alpha ships they blew up hate them rather than CIG.

Meanwhile, Legends of Aria launched its second closed beta, Pantheon unveiled its character creation system, Saga of Lucimia riled everybody up over its grouping stance, City of Titans posted an epic teaser, Shroud of the Avatar opened a new cash shop to fund the next season and began optional subs, and Fractured’s Kickstarter has leaped up to $88K of its $116K goal with 10 days to go.

Finally, Crowfall had a big week, as its studio, ArtCraft, announced a second studio to license Crowfall’s engine to other companies building MMOs; we chatted with the company’s J. Todd Coleman about it too. There’s a huge chunk of new guide videos out on the game now too.

Read on for more on what’s been up with MMO crowdfunding over the last week and our roundup of all the crowdfunded MMOs we’re following.

Read more

City of Titans offers up a Fourth of July teaser

“Heroes may fall. Heroism never dies.”

With a not-so-covert nod to the late City of Heroes, City of Titans’ latest 4th of July video attempts to bridge a connection between the fall of one superhero MMO and the coming of another.

The short video shows a statue (which some have called a Statesman homage) on Lockharde Island with the inspirational words listed above. A new shield-bearing hero stands vigilant as the fireworks go off behind him. What’s really notable about this clip is that the studio claims that all assets in it were filmed in the game world, so if that’s the case, then City of Titans is looking pretty darn good from what little we’ve seen of it.

Check it out below!

Read more

Make My MMO: Fractured and TemTem work Kickstarter as Elite, SOTA, and Aria post big updates (July 1, 2018)

This week in MMO crowdfunding is one of the biggest ever for this little subgenre, make no mistake. TemTem is about to fund. Fractured’s Kickstarter went live. Legends of Aria posted a huge graphics overhaul. Elite Dangerous launched Beyond: Chapter 2. Shroud of the Avatar’s latest patch effectively revamped housing ownership. Even Saga of Lucimia pushed out a big pre-alpha update, and Star Citizen stamped “done” on its 3.2 alpha. Plus, there’s a solid chance that Camelot Unchained’s beta makes its due date this week.

Please never let anybody tell you that Kickstarter MMOs are all failures. That’s bullshit. We’ve got a whole list of them that prove the meme wrong, every week right here in Make My MMO! So read on for more on what’s been up with MMO crowdfunding over the last couple of weeks and our roundup of all the crowdfunded MMOs we’re following.

Read more

City of Titans is bringing the control lifestyle back, baby

Raise someone else’s hand up if you have fond memories of playing a Controller in City of Heroes. The concept of a crowd control class has sadly gone by the wayside in most MMORPGs, but it looks like it may come roaring back for City of Titans.

Not only will the City of Heroes spiritual successor have a full class — the Operator — devoted to mezzing, but the dev team promises that several other classes will contain similar elements in their secondary power sets. One thing that players will discover is that City of Titans’ crowd control powers, such as charm, sleep, or fear, will be “more persistent” and of a “noteworthy duration.”

“Since controls are going to be such a significant part of the game, our staff had to design them with great rigor to achieve a desirable game play experience. We also had to balance the mechanics for both PvE and PvP. Our goal for this and all of our mechanics is to make using them between the two types of play as seamless as possible,” the developers promised.

Comment

City of Titans shows off more of its mastery sets

The mastery sets in indie superhero MMORPG City of Titans are a bit like specializations for the game’s archetype. In addition to each archetype’s power sets, your mastery set lets you do some extra things to focus in your playstyle from a few different options. The latest preview on the official site shows off one of the mastery sets for each archetype, demonstrating how each one allows you to tilt the same powers in a different direction.

For example, the Surprise Strike set for Enforcers allows you to build your archetype more toward the stealthy side of things, giving extra bonuses against unaware targets. Saving Grace makes your guardian more dangerous to fresh enemies and better able to sustain your group through heavy fire. Focus makes your Operator better able to lock down the field for a group. It’s not enough to make for a totally different experience, but it does allow you to tilt your play a bit into a specific direction, which is ultimately a good thing.

Comment

Make My MMO: Albion Online hits Steam, Camelot Unchained tackles crafting (May 19, 2018)

This week in MMO crowdfunding, buy-to-play sandbox Albion Online, which launched back in 2017, formally landed on Steam, bringing its blend of PvP warfare to a totally new audience. While the game never ran a Kickstarter, it did raise close to $10,000,000 from a quarter of a million backers through website crowdfunding and preorder packages prior to its release last summer, making it one of the higher profile crowdfunded MMORPGs to actually make it to launch and keep on producing content.

In Camelot Unchained – you’re still keeping an eye on the upcoming beta one, right? – the devs are busy sending early backers into the test server this weekend to break things. Among the bits and bobs CSE is working on? The crafting system, a major environment bug, character creation rendering, new ambient music, scenario maps, trait icons, animations, and “a new template for the home islands.”

Meanwhile, the Pantheon team sat down for a stream and revealed the first of its three classes, Ship of Heroes posted gobs of new screenshots to its Instagram, Elite Dangerous proposed making its factional combat mode entirely open PvP, and Legends of Aria patched in some good stuff, including the first iteration of secure trading.

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

Read more

The Daily Grind: What made City of Heroes work so well?

Although City of Heroes is not coming back (I think we all need to come to terms with that), many successors are waiting in the wings with their own vision of how a superhero MMO should be. Valiance Online, City of Titans, and Ship of Heroes all have claimed inspiration from City of Heroes and claim that they will be replicating some elements of what made that title work so well.

But what did work well about City of Heroes? Why did it succeed when Champions Online, a title modeled after it and created by the same studio, failed? Why is City of Heroes so beloved, even years after its demise?

Let’s hash it out today in the comments. Break down City of Heroes for us and see if you can’t put your finger on what made this particular MMO fly high.

Read more

City of Titans restructures its development approach thanks to Unreal’s plugins

Due to the scattered locations of City of Titans’ team members, the devs have long since attempted a modular approach to building the superhero MMORPG. However, this format started to “break down,” and the team stepped back to look for a different approach.

This came in the form of Unreal Engine 4.18, which finally allowed its users to attach plugins to other plugins. After that version came out, the City of Titans team had a path forward and spent a few months restructuring the project to function within this new framework. Thanks to the change, the team said that the pace of development should be much better.

“Now that plugins can work with other plugins, all of the various game components can be plugins,” the devs said. “This means that interdependency and modularity are no longer mutually exclusive — they can be both at once […] Because everything is in the same place, everything — to the extent anything this complicated ever does mind you — just works.”

Comment

Make My MMO: Elite Dangerous players expose ‘wanker function’ hacker (March 24, 2018)

This week in MMO crowdfunding, Elite Dangerous players scoped out the dirty doings of the paid HCS voice pack plugin, which was apparently intentionally and maliciously sabotaging other programs and packs – whose makers happen to be embroiled in a legal dispute – to stop them from working together. The best part is the name of the function that has everyone up in arms: “wanker.” One of the coders ‘fessed up on Reddit and fell on his sword as patches undoing the mischief were rolled out, but the community is pretty miffed and talking chargebacks. Either way, maybe triple check the third-party mods you install on your system, yeah? (Thanks, Risen Aegis!)

Meanwhile, Star Citizen brought back a round of ship sales and opened alpha 3.2 features up to a vote, we reported on our trip to Shroud of the Avatar’s launch party, Pantheon teased its character modeling, City of Titans released more Scorpion lore, Albion Online tweaked its Lancelot update, and we chatted up Ship of Heroes’ devs at GDC 2018.

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

Read more

Make My MMO: Pantropy’s Kickstarter ends Tuesday, Project Gorgon eyes Steam this week (March 10, 2018)

This week in MMO crowdfunding, it’s not looking great for Pantropy, whose Kickstarter is only just over half funded with only a few more days to go.

Meanwhile, Camelot Unchained is prepping for two scenario tests this weekend (the second is tomorrow, if you can catch it!), Dual Universe rolled out its new supporter packs, City of Titans took a look at character customization, Chronicles of Elyria posted a long lore piece, Elite Dangerous rolled out 3.0.2, OrbusVR previewed its talent system, Crowfall talked up its vendor system, and we streamed a first-hand look at Ship of Heroes. Plus, Project Gorgon hits Steam this coming week!

Finally, a troll informed me this week that Massively OP is nothing more than a pile of Kickstarter propaganda and some WoW and GW2 columns, so if you happened to read the 120 or editorials, streams, and articles we published this week that aren’t related to crowdfunding, good news, you imagined all that!

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

Read more

Betawatch: Wild West Online is getting a big revamp (March 9, 2018)

Remember Wild West Online? The game made a lot of noise through early testing, but it went fairly quiet. Turns out the reason for that was a top-to-bottom revamp of the game’s client, so there have been a lot of changes in the current version of the game. Good news, though, that test version is almost ready for players to try.

More beta news? Sure thing, that’s what we usually do here. It’s a thing.

And yes, there is a list below with a whole lot of games in testing. Some of them might also be in “open beta” hiding no planned wipes and an open cash shop, and if you could let us know about that, we’d be grateful. You have to keep your eyes open for these things. They’re tricky.

Read more

City of Titans’ avatar builder is on display – and it’s pretty awesome

It has been five years since comic book and City of Heroes fans threw $678,000 at Missing Worlds Media in the hopes of seeing a superhero MMO successor. Since then, City of Titans has been taking shape at a glacial pace, testing patience, and finding itself in a spandex race of sorts with Valiance Online and Ship of Heroes.

But could it have made a breakthrough? MWM announced this week that it has finally reached the point where it is proud to show off City of Titans’ character creator (or “avatar builder,” as the studio is calling it). The preview is still just pre-alpha, but it represents a huge step toward the MMO’s hopeful launch. Backers should be able to get their hands on the beta version of the character builder later this year.

“It’s taken us years to get here, but it will take a lot less than that to finish,” MWM said. “The ‘thousand program breaking bugs’ period is past for the chargen, and now visible progress will be more rapid. The biggest missing piece, currently, is female. Don’t think we’ve forgotten about the heroic women. Overcoming the final hurdles to bringing her in is the next big push. Perhaps she’ll be ready in time for next month.”

Read more

Make My MMO: Dual Universe’s second crowdfunding effort and Massively OP’s third birthday (February 10, 2018)

This week in MMO crowdfunding, Dual Universe is still zooming along in its pre-alpha, and it’s addressed just that in a new AMA this week. The studio acknowledges that the game’s development has become delayed (you’ll recall it was originally supposed to launch a full alpha last fall) but that money isn’t an issue. “Don’t worry, we are OK,” Novaquark tells backers. “We are going to publish a roadmap before Summer. For the 24/7 [testing], this is a high level priority, and we hope to be able to get you there in a few weeks. It won’t be full time however, but more like full week-ends to start with.” The studio also says it’ll launch a second crowdfunding effort later this quarter.

On a more meta note, today marks Massively OP’s third birthday as an independent MMORPG website, and the plain truth is that wouldn’t be here today without the generous donors who contributed to our original Kickstarter back in 2015, our Patreon and PayPal donors, our Twitch subbers, our Amazon clicky-clickers, and you lovely folks who whitelist our ads. You and we are living proof that crowdfunding can work! Thank you all so very much from the whole team. Here’s to three and many more!

Read more

1 2 3 10