Official Site:Â Ultima Online
Studio:Â Broadsword Entertainment/EA (formerly Mythic)
Launch Date:Â September 24, 1997
Genre:Â Isometric Fantasy Sandbox
Business Model:Â Subscription (Cash Shop)
Platform: PC
ultima online
Ultima Online talks up the Treasures of Deceit system, new event tools, and dynamic quests
In the latest newsletter from Ultima Online, players are treated to a number of advance plans written by Broadsword's Bonnie Armstrong, chiefly looking forward...
Massively Overthinking: Changing the mindset of the MMO genre
I recently saw a journalism professor argue that generating a widespread thinking shift in an entire profession can take decades. "You have to keep...
The MOP Up: EVE Online’s Triglavian conflict comes to a head
The big conclusion of EVE Online's multipart Triglavian invasion is coming to a head with Quadrant 3: Zenith, which should hit soon.
"Actions have consequences,"...
Wurm Online officially arrives to Steam starting today
As of 1:00 p.m. EDT today, Steam users are able to snap up Wurm Online on the platform. As in the full sandbox title...
The Daily Grind: Have you ever felt robbed in an MMO?
The title of this Daily Grind can go in a lot of directions, can't it? We could be talking here about an actual thief...
Ultima Online’s 109th update has arrived with new dynamic tools for event GMs
Happy patch day to Ultima Online fans! Publish 109 is live for the almost-23-year-old MMORPG, and it's a bit different from previous publishes, which...
Working As Intended: Decorating MMORPG houses in SWG Legends and beyond
I've been mulling over how to do a piece about MMO housing for a while now, spurred on by colleagues and readers who've said...
The Daily Grind: Do you have a favorite MMO PvP moment?
There was a fun thread on the Guild Wars 2 subreddit a while back that really made me miss solid MMORPG PvP. A player...
Procedural-gen MMO ReWorld Online teases coming PvP testing
We haven't touched on MMORPG ReWorld since last year, but a note on Reddit from the dev about the MMO's testing plans brought the...
Ultima Online teases publish 109’s global events system, Dark Age of Camelot begins Midsummer war event
Publish 109 is just a week away from Ultima Online's test center, Broadsword's latest newsletter for the seminal MMORPG says.
"Global, persistent events are one...
The Daily Grind: Would we all be better off without MMO wikis and guides?
A few weeks ago, there was a supremely contentious thread on the MMORPG subreddit, one so contentious that the original poster deleted the thread...
Vague Patch Notes: MOBAs, battle royales, and shallow genre pools in the online gaming space
This past week, Nintendo announced Pokemon Unite, and then I had to go to see a doctor because I rolled my eyes so far...
MMO Business Roundup: Richard Garriott, Square-Enix’s charity, Stadia, and Team Fortress’ racist bots
Welcome back to another quick roundup of video games business and industry news relevant for the MMO genre.
Richard Garriott: Apparently, the former icon of...
Raph Koster will give more insight on Playable Worlds’ in-development MMO next year
We've been wondering just what Playable Worlds, the dev studio headed by Raph Koster, has cooking for the MMORPG world. During a an "MMO...
The Game Archaeologist: Were sequels ever a good idea for MMOs?
From movies to books to video games, sequels (and all related spin-offs) are a common sight when a property is sufficiently successful enough. Even...
Massively Overthinking: Deleting pieces of MMOs to save them
Two ideas floated across my virtual desk in recent weeks, neither directly relating to MMORPGs, but they put the nugget of an idea in...
Ultima Online revamps event gamemaster tools ahead of its big secret announcement later this year
It sounds as if even 23-year-old Ultima Online is benefiting from the continuing stay-at-home state of many players, as the game's latest newsletter declares...
Perfect Ten: An entirely accurate and unassailable history of pet classes in MMORPGs
Pet classes! They're a very important part of MMORPGs, the opportunity to not just go into combat alone but to march in alongside a...
The MOP Up: Second Life’s super expensive brothel
It's not every week that my editor marches up to me and demands that I cover virtual brothels as headlining stories, but this did...
Arcfall fleshes out its sandbox world, hopes for a 2020 launch
It has been two years since the old school-flavored Arcfall entered early access on Steam... and two years later, it still sits in early...