ultima online

Official Site: Ultima Online
Studio: Broadsword Entertainment/EA (formerly Mythic)
Launch Date: September 24, 1997
Genre: Isometric Fantasy Sandbox
Business Model: Subscription (Cash Shop)
Platform: PC

The Game Archaeologist: Shadowbane

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Way back when I used to haunt the corridors of Gamestop and had yet to shun the place due to its stinky evil, I remember...

The MOP Up: TERA’s creepy cat mounts (November 15, 2015)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Ask Mo: The absurd advantages of MMO guilds

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A Massively OP reader named Ohnix recently sent us a question just perfect for Ask Mo. Let's debate guilds! I play EverQuest II quite a...

The MOP Up: KingsIsle’s new game (November 8th, 2015)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Massively Overthinking: What to do when your MMO grows stale

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Earlier this year, Kotaku ran a piece on how to make your favorite games feel new again once they've gotten a bit stale. Since...

Battle Bards podcast listens to MMO character creation music

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Battle Bards, the world’s first and only MMO music podcast, returns to listen to the oft-neglected character creation themes. What music do composers create for...

Massively OP’s guide to MMO Halloween 2015

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Halloween is an unstoppable force in the MMO industry and will not be denied to developers and their players. It's that time of year...

The Daily Grind: Do you prefer soloing or grouping in MMORPGs?

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As we belatedly covered yesterday, the developers of upcoming indie MMO Saga of Lucimia believe that group-centric play is the solution to a problem supposedly created by the...

The Daily Grind: Have you ever been scammed in an MMO?

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One quirk of some early MMORPGs was that character names weren't always unique. It was possible to roll multiple characters with precisely the same name and...
There were some decent tabletop Star Trek games, but no.

Perfect Ten: MMO systems that could be great (but I haven’t seen it yet)

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Before I start this column, I want to say two important things. First, my experiences do not extend outward to the limits of the...

Massively OP Podcast Episode 33: Ascent’s James Hicks

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Justin and Bree fête Ascent's James Hicks discussing Star Citizen, Wurm Online, Ultima Online, WildStar, Daybreak's mystery game, Elite: Dangerous, RIFT, and Funcom.

The Game Archaeologist: Dark Sun Online

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Computer RPG players in the late '80s and early '90s were surely familiar with Strategic Simulations, Inc. (SSI) and its now-famous Gold Box series....

Ultima Online launches Time of Legends expansion

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The first new expansion for Ultima Online in several years is finally here. Time of Legends has gone live on the production servers, bringing with it...

Massively OP Podcast Episode 32: WildStumble

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Justin and Bree discuss SWTOR, Project Gorgon, Ultima Online, WildStar, Dragon's Prophet, EQ franchise expansions, and Camelot Unchained, with mailbag questions on armchair game dev and catering to whales.

The Game Archaeologist: The assassination of Lord British

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At the end of August 2015, the fledgling Shroud of the Avatar community gathered together for a massive PvP fight. This wasn't to be...

Massively OP Podcast Episode 31: MMO expansions come roaring back

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Justin and Bree discuss Devilian, SWTOR, Ultima Online, the return of the MMO expansion, RIFT, Camelot Unchained, ArchLord 2, and Guild Wars 2, with mailbag questions on Heart of Thorns and gambleboxes.

The Daily Grind: How often are your MMO goals thwarted?

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I logged into Ultima Online over the weekend absolutely determined to achieve a very specific thing: imbue some gear for my Tamer. But first I wanted to...

Ultima Online celebrates 18th birthday, plans October 8th expansion launch

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Here's a quick way to feel old: As of today, Ultima Online is old enough to vote. In celebration of its 18th birthday, Broadsword thanked players...

Massively Overthinking: MMO server merge horror stories

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Whether you call them server transitions, evolutions, consolidations, megaservers, or connected realms, server merges are a thing that affects most MMORPGs at some point...

Massively Opinionated: Which MMO would be the most innovative if launched today?

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In this episode, Larry, Troy, and Jason debate underrated games, MMO development cycles, and the most innovative MMOs.

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