See: Ultima Online
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Richard Garriott’s first CRPG playable in Shroud of the Avatar
In 1977, Richard Garriott designed his first computer RPG on a teletype at his high school in order to earn a computer of his...
Ultima Online seeks players for expansion focus group
Ultima Online producer Bonnie Armstrong has put out a call for player focus testers. Broadsword is searching for somewhere in the neighborhood of 250...
The Daily Grind: Has your favorite MMO been DDoSed?
So, Shroud of the Avatar got DDoSed yesterday. Shroud of the Avatar!? While there's really no excuse for any DDoS attack, it kind of...
Shroud of the Avatar gets slammed by DDoS attack
If you're having trouble accessing Shroud of the Avatar's website or game, don't worry -- it's not you. The devs posted a notice on...
Massively Overthinking: What would persuade you to play a classic MMO?
For this edition of Massively Overthinking, Kickstarter donor Sargon wants us think back to 1997, when Ultima Online launched and parted MMOs from graphical MUDs forever....
Raph Koster used MMO design to help revitalize a bar trivia game
You might know Raph Koster from his MMO legacy as a designer on Ultima Online or Star Wars Galaxies, or perhaps from his current...
Shroud of the Avatar tabs players for street names
Last week wasn't the biggest for Shroud of the Avatar, but the game's most recent newsletter does have a couple of points of interest...
Perfect Ten: Ten MMOs still going after ten years
It struck me, very recently, that a decade is a long time for MMOs.
If we're going to count Ultima Online as the first proper...
Shroud of the Avatar adds first player-run town in release 17
Release 17 for Shroud of the Avatar has landed, bringing with it one of the most revolutionary additions to the game yet: paver decorations...
Shroud of the Avatar to introduce player-owned towns with Release 17
Shroud of the Avatar's Release 17 is preparing to hit the ground running when it comes out on Thursday, April 30th. In its most...
The Daily Grind: What’s the oldest MMO you’ve ever played?
I read yesterday's news about Meridian 59 with interest because it's one of the few genre titles that was before my time. My MMO obsession began...
Shroud of the Avatar has its very own comic now
Do you want more supplemental material to round out your Shroud of the Avatar experience? Do you occasionally walk into your local comic store...
How Star Wars Galaxies pioneered a ‘living society’
Former Star Wars Galaxies Creative Director and current Crowfall consultant Raph Koster returned to his blog last night to pen the fourth in his...
Global Chat: Are WoW Tokens worth it?
The debut of World of Warcraft Tokens into the game's economy has caused quite a stir, particularly after the prices plunged during the first...
El Somni Quas developers issue a design manifesto
We introduced El Somni Quas to you last week -- it's an old school sandbox created by an indie team in the Czech Republic. But...
Perfect Ten: Important features MMOs lacked at launch
Every MMO represents a journey, starting with an idea, progressing to a fledgling beta, launching as a production title, and growing thereafter. All of the...
El Somni Quas draws upon classic Ultima Online for an old-school MMO experience
It's interesting to see how players who have grown up under the influence of certain MMOs are now making their own games drawing from...
Shroud of the Avatar works on street signs as it preps Release 17
Even things as small and seemingly mundane as street signs can represent a lengthy undertaking in the MMO development process. Shroud of the Avatar...
The Daily Grind: Are MMOs becoming outpaced by tech?
Whenever I talk about Ultima Online to someone who wasn't there when it was a big thing, I admit to feeling as if I...
The Daily Grind: What’s your most memorable MMO noob moment?
I was basically still a kid when I first started playing MMOs, and my first, of course, was the wild west of the newly...