Official Site:Â World of Warcraft
Studio:Â Blizzard Entertainment
Launch Date:Â November 23, 2014
Genre:Â Fantasy Themepark
Business Model:Â Subscription (Cash Shop)
Platform: PC
world of warcraft
Massively Overthinking: The return of ‘consequences’ to MMOs
This week's Massively Overthinking topic comes to us from Kickstarter donor Antonia "Toni" Phillips aka ToniLyran, who's hit on a sore point with our writers, it...
World of Warcraft preps bonus events and adventure guide for 6.2
What would it be like to play an MMO where every day presented a new event to enjoy? This will be the reality for...
Blizzard still succeeding despite World of Warcraft slide
There's no doubt that Blizzard took a mighty hit this past quarter as it lost three million World of Warcraft subscribers in the post-expansion,...
Perfect Ten: Ten MMOs still going after ten years
It struck me, very recently, that a decade is a long time for MMOs.
If we're going to count Ultima Online as the first proper...
Mo’s Egg Hunt: Deals for May 7, 2015
It's time for another exciting roundup of Newegg's best deals here on Massively Overpowered. These deals are available through the links provided below. Just remember they're...
WoW lost nearly three million subs in three months
Stop me if you've heard this one before:Â Blizzard behemoth World of Warcraft loses a bunch of subscribers, the internet loses its mind, and we...
Massively Opinionated: Hearthstone vs Neverwinter vs LoL
In this episode, Larry, Jason, Justin, and Tina debate the MMO free-to-play business model: the best takes, the western market, and awful F2P ads.
Mo’s Egg Hunt: Deals for May 6, 2015
It's time for another exciting roundup of Newegg's best deals here on Massively Overpowered. These deals are available through the links provided below. However, it's...
The Daily Grind: What would the MMO world look like without WoW?
Here's a fun question from an anonymous Kickstarter donor to kick off the morning:
What do you think the MMO world would look like if Blizzard...
MMO Week in Review: The future of EverQuest Next [May 3, 2015]
Were you too busy gaming this week to pay attention to MMOÂ news? Get caught up every Sunday evening with Massively Overpowered's Week in Review!
You...
World of Warcraft guides players to the jungle, enters the hall of fame
The opening moments of World of Warcraft's most recent expansion involve an assault on the Iron Horde's base of operations, the Tanaan Jungle. Now,...
Massively Overthinking: Are boutique MMOs the future?
This week's Massively Overthinking question comes to us from Kickstarter donor Taemys, who just so happens to be a guildie of mine. He's clever,...
Perfect Ten: How to find the right MMO for you
A common question that I see posited around forums and Reddit is, "What MMO should I play?" If there is a more loaded question...
Working As Intended: Ten lessons I learned from classic Guild Wars
Guild Wars -- the first Guild Wars -- celebrates its 10th birthday this week alongside several of my characters who are equally old. I originally...
The Daily Grind: Which MMO biomes do you love and hate?
Environment is super-important to me, both in real life and in video games. My surroundings have a large impact on my mood, with my...
Jukebox Heroes: Mists of Pandaria’s soundtrack
I've always had mixed feelings about Western games putting out Asian-themed expansions and conjuring up a soundtrack to match. On one hand, we already...
The Soapbox: Making your own fun in MMORPGs
This guest Soapbox was commissioned through Massively Overpowered's Kickstarter campaign and is authored by Chris "Warcabbit" Hare, a developer at Missing Worlds Media. The opinions here...
Children’s Week returns to World of Warcraft
Won't somebody please think of the children! Oh... someone did? And there's a whole week dedicated to those wee 'uns without parents? Now we feel...
Guild Chat: Guild size and its effect on cohesion
Welcome along to Guild Chat, my cozy corner of the internet in which we can discuss all things guilds, the place where we all...
The Daily Grind: Would you pay for MMO mods?
The entire internet (only a slight exaggeration there) exploded this week over Valve's decision to work with selected game studios to allow modders to charge for...