See: World of Warcraft
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The Game Archaeologist: Mythic’s Imperator Online
It is a truly difficult thing to create something completely new and original, especially in storytelling and setting. It's perhaps impossible in this day...
Massively Overthinking: When IPs are wasted on mediocre MMOs
This week's Massively Overthinking question comes to us from Kickstarter donor Aldranis, whose query neatly dovetails with the IP-related question we answered on the...
The Daily Grind: If it were 2003 again, which MMO would you play?
Fun hypothetical: Let's say that all of us -- including Massively Overpowered -- were thrown back in time 12 years to 2003. There's no...
MMO Week in Review: Blizzard doesn’t want your money (May 24, 2015)
Too busy gaming this week to pay attention to MMOÂ news? Get caught up every Sunday evening with Massively Overpowered's Week in Review!
Were you one...
Guild Chat: The layout, usage, and manners of voice chat
Welcome along to Guild Chat, my own wee place in the 'webs in which we can discuss all things guilds and club together to...
World of Warcraft: No flying in Draenor, perhaps forever
World of Warcraft player pilots are officially grounded for the indefinite future.
Lead Designer Ion Hazzikostas said that while Blizzard was originally looking at turning...
The Daily Grind: Would you play a World of Warcraft progression server?
Classic servers and progression servers are on my mind lately. EverQuest just got yet another progression server; it had launch issues, but it's up...
World of Warcraft shakes up itemization in its next patch
If you had been under the impression that World of Warcraft's personal loot was already equivalent in reward amounts to group loot, well... maybe...
The Daily Grind: Would you watch a movie based on your favorite MMO?
I'm not the biggest World of Warcraft fan. That said, I'm pretty interested to see what Duncan Jones does with the Warcraft movie. This is...
Flameseeker Chronicles: Expanding into Guild Wars 2’s Heart of Thorns
When Guild Wars 2's expansion was announced, most of the questions on our lips were permutations of "What's the new level cap?" and "What...
World of Warcraft previews the pets of patch 6.2
There's no reason to ask about whether or not you're looking forward to World of Warcraft's next major patch; if you're playing the game,...
Global Chat: What do you remember about Guild Wars?
Late last month, the classic Guild Wars transcended its 10th birthday and prompted a flood of nostalgic posts and shared stories. A few MMO...
The World of Warcraft selfie scavenger hunt is on
You laughed when they brought the selfie camera to World of Warcraft. You rolled your eyes at friends who spammed your Twitter feed with...
Here’s a look at Orgrim from the Warcraft movie
Wired has our first look at Orgrim from Duncan Jones' forthcoming Warcraft film. Who's Orgrim? Well, he's an orc warchief and the creation of...
Week in Review: NCsoft’s wild week (May 17, 2015)
Were you too busy gaming this week to pay attention to MMOÂ news? Get caught up every Sunday evening with Massively Overpowered's Week in Review!
NCsoft...
World of Warcraft dev attributes subscriber drop to ‘cyclical’ play patterns
Losing three million subscribers? That might be a big thing to some people, but for World of Warcraft Lead Game Designer Ion Hazzikostas, it...
WoW Factor: A three million loss lesson
It's been a little while, hasn't it, friends? In the time since I last penned WoW Factor (which missed an installment purely due to...
World of Warcraft goes on the offensive against bots
World of Warcraft botters, beware: Blizzard is coming after you hard. The studio said yesterday that it has leveled the banhammer against several accounts...
Heroes of the Storm devs talk Kael’Thas and character design
Wondering how Blizzard's developers choose from the studio's incredible roster of characters and then crafted those selections into Heroes of the Storm's champions? Then...
Elder Scrolls Online loses two key devs, WoW picks up Moorgard from EQ Next
The MMO industry is a vibrant market that's always shifting as developers move between projects. So who has gone where lately?
For starters, former EverQuest...