World of Warcraft previews its upcoming Legacy loot mechanics

For all the good that World of Warcraft‘s level scaling has brought to the game, it has made farming for old appearances slightly more difficult. Now that the game’s dungeons are all synced to drop personal loot, it can be hard to farm things that you can unlock but wouldn’t drop under the game’s personal loot restrictions. Good news, then; when Battle for Azeroth rolls around, a new style of loot will be put into place for legacy loot in content that you outlevel by a significant margin.

Any dungeons or raids that you enter while at least 10 levels above the “designed” levels will activate Legacy loot; every boss will drop as many items as possible, and all loot can be freely traded between party members when things drop. Loot is split between players, however, so if a boss drops four things for a two-person party, both players will get two items. It should make for an easier time getting cosmetics and farming for them, so that’ll be a welcome change – especially with a whole new expansion’s worth of stuff to farm for transmog purposes.

SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

12 Comments on "World of Warcraft previews its upcoming Legacy loot mechanics"

  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Zora

No hurry, blizzard. Game’s still in its young years, you can afford to take all the time to properly plan changes to existing systems. Nobody’s gonna die, other than some of your original players.

…of old age.

Reader
Jeremy Barnes

So…we’re back to the normal loot method here?

Reader
TheDonDude

I’ve always been impressed by WoW’s willingness to keep the old stuff available.

Loyheta
Reader
Kickstarter Donor
Loyheta

Except all the content Deathwing murdered… RIP Link quest chain.

Reader
knecht_rootrecht

It makes sense from a business perspective. As long as players have something to go after they will continue playing. That is true for transmog hunters as well as those trying catch a 2% drop chance mount.

Reader
Patreon Donor
Kickstarter Donor
agemyth ๐Ÿ˜ฉ

It takes an immense about of forward thinking and active maintenance/future proofing to keep it playable and keep squashing bugs and other issues that pop up just from the changing nature of the game around it.

Reader
IronSalamander8 .

Working on a new troll monk, a nightborne mage, and another goblin, this time a protection warrior even if I dread PuG tanking, I’ve liked this new leveling system a lot but the transmog hunting did in fact concern me as I work on armor and weapon types I have few options for like leather and fist weapons. This is a good change but as stated by wild-abyss they should implement this sooner rather than later.

Reader
Kickstarter Donor
Loyal Patron
wild-abyss

This is a good change but waiting until BfA? Ugh, it needs to patched sooner. Personally, transmog hunting is what I usually do when waiting for the next expansion.

Reader
Loyal Patron
Armsbend

I’m not sure if this only affects dungeons but I’ve been mog hunting on raids through Pandaland with little issue on my main. The raids are still as easy as they used to be.

I can’t speak for 5 mans I haven’t farmed those.

Reader
Sally Bowls

My vague understanding was that it was the recent change to 5-person that precipitated this. Changing to personal loot meant the wearable-but-not-appropriate items were never going to drop.

My vague understanding is that this not only fixed that, but an added, and for me even more unexpected, bonus is what I think is upping the drop rate – solo-er gets as much loot as a 5-person group would have been splitting.

Reader
Loyal Patron
Armsbend

It’s still a bit foggy for me but it certainly sounds like a net positive.

Reader
Dug From The Earth

yeah, this should be patched in now… not in 6 months