But who are the Chiss, and why are they so important to the Star Wars universe? Besides being the species of the Imperial badass Grand Admiral Thrawn, the Chiss are very much a mystery to the galaxy at large. However, thanks to the many books, comic books, and video games, we do know a thing or three about this secretive species. Here are 10 things that you need to know before jumping into the new content.
Larry 'Shaddoe' Everett
When not sitting at his computer, Larry... just kidding. He is always sitting at his computer. Larry has made a career out of running websites and playing MMORPGs, so posing in front of a monitor is a way of life. If he is not busy updating his web designs, he is digitally painting or typing out that novel he will never finish.
You can follow his Star Wars: The Old Republic writing in his long-running column, The Hyperspace Beacon.
"Listen, you don’t know me, son, so I’m gonna say this once: If I ever kill you, you’ll be awake, you’ll be facing me, and you’ll be armed."
Personal blog: Hyperspace Beacon
Update 5.5 was supposed to bring the classes into a kind of balance. To understand what balance is about in SWTOR, we will have to go back to a post that Eric Musco made back in June of this year. In it, he details the target markers for each of the different types of DPS without giving specific numbers as to what those targets are. Musco quotes the BioWare combat team: “The deeper reason for a ‘buff’ or a ‘nerf’ lies in a Discipline’s ability to perform at their target DPS.” I will be referring back to this post as I talk about the class that I favor the most: Marauder.
So let’s dive into the deep end.
The developers for Star Wars: The Old Republic held their Cantina Tour event just outside New York Comic Con last night. To help promote the SWTOR content “Traitor Among the Chiss” coming to the game this fall, BioWare developers as well as favored Star Wars novelist and creator of the Chiss species Timothy Zahn spoke about the newest planetary addition: Copero.
At the NYCC, BioWare Creative Director Charles Boyd mentioned that Zahn was a key consultant in the creation of Copero, a planet located in the Chiss Ascendancy. “It was a fun chance to explore Chiss culture that hasn’t come up in the books yet, like Chiss structures and rituals,” the official SWTOR Twitter account quoted from Zahn at the event. “It’s fun to start theorizing about how the Chiss could have withdrawn from the greater galaxy over time… between the Old Republic and the films, and possibly explore how that happened in a future update.”
Although Star Wars: The Old Republic isn’t going down to one single server for its whole game, it is greatly reducing the number of servers. On November 8th, BioWare will reduce the servers to one server for each of the major English-speaking regions: US West Coast, US East Coast, and Europe. Then one server for each of the other languages represented in the game: French and German.
Surprisingly, most of the community is reacting positively to the idea of combining the servers. While the studio hasn’t actually used the term “server merge,” it’s been clear that everyone’s being moved into combined servers once again. However, there is one hold-out community that takes issue with how the merges are being handled. There are pros and cons, and there is really no way to combine servers without someone losing something, but the hope is that the overall gain will outweigh the losses.
If you are returning to SWTOR or maybe jumping in for the very first time, you are going to want to find a good guild. It’s possible to play the game without interaction with other people, but you will not really get the full experience until you join up to play the game with like-minded individuals.
My advice on finding a guild will avoid some of the obvious questions: Are they friendly, do they have regular events, and do they fit your playstyle? Instead, I would like to focus on the questions that are a little outside-the-box but are just as important if you want to find a guild that actually makes you want to stay in the game instead of flee it.
Over the last couple of days, I have been spending my time on the public test server for Elder Scrolls Online where ZeniMax Online Studios has dropped its latest DLC: Clockwork City. This isn’t the first time we’ve been to the Clockwork City, but this DLC will be the first time that we are allowed to freely explore this creation of the god Sotha Sil.
There is no way that I am going to be able to sum up the hours of gameplay that Clockwork City has to offer in just a few hundred words, but let me hit on a few things that were the most important to me: aesthetics, storytelling, exploration, and gameplay.
And now SWTOR-RP is shutting down, one of the last sites to have been reporting on SWTOR for over seven years. I know this because I was one of the three founders, and now the three of us remaining have decided it’s time to move on and let the site go.
So where does a SWTOR fan get content now? Are there still fansites that report on the latest news coming from BioWare Austin? I can hear Massively OP readers now: “Larry, your content is great and all, but I need more than a thousand words in Hyperspace Beacon every week.” And I hear you; I need more than that, too. So that’s why I’ve compiled another list of 10 podcasts, YouTube channels, and websites where I get my SWTOR information.
Hyperspace Beacon: A happy accident in Star Wars The Old Republic gives us hope for the future of CXP
What was most interesting was BioWare‘s handling of the second major bug. Under normal circumstances, if players circumvented the normal rate of character progression, the MMO developers would stop everything they were doing and fix the bug immediately, or at very least, they would tell players to stop lest they be punished. Instead, Musco said on the forum, “Until they are fixed next week, enjoy them. We tried to fix the bug, the bug didn’t want to be fixed.” He actually encouraged people to take advantage of the bug.
Let’s talk about that, why it happened, and why this happy accident is one of the best things that’s happened to SWTOR in a long time.
Tamriel Infinium: ZeniMax’s Rich Lambert on Elder Scrolls Online content development, past and future
“Morrowind has been really great for us and a huge number of players are exploring the new content, class, and battlegrounds. We’ve seen an influx of new players and returning players and our existing player base has really enjoyed the addition so far. It’s been a pretty gratifying experience for us.”
But even Lambert would tell you that this upward climb for ESO started long before the launch of Morrowind. And with the launch of the latest update Horns of the Reach, I was able to ask Lambert some questions about how ESO built up to the game it is now and also talk about some of its future — specifically, the Clockwork City update.
But since it was delayed for legitimate reasons, the update should be bug-free, right? We will talk about that in a bit.
BioWare did eventually release the update on Thursday morning, actually. And I spent all of yesterday playing through the instance on different classes in story and veteran mode. It wasn’t too bad, and it’s certainly worth tossing a few bucks at BioWare if you like a little bit of group activity in SWTOR. Let’s break that down.
Star Wars: The Old Republic takes a journey to the shadowy world in the next update, dubbed Crisis on Umbara. Of course, since this is the Old Republic timeline, we are thousands of years before the Clone Wars, and really anything can happen. That doesn’t mean that we don’t have clues for what to expect, however. Let’s discuss the things we know about Umbara and what we know the update is going to bring us.
The argument continues. If we look at the story in the upcoming Battlefront II game, we see a kind of Uncle Owen story. The main protagonist of the game is a Commander of a squadron of Imperial soldiers that we have never heard of until now. Her name is Iden Versio, and she is, for all intents, a faceless Stormtrooper. Star Wars fans are very excited about playing through this storyline. I’m one of them.
However, the biggest place where we see the Uncle Owen controversy is in the SWTOR roleplay community, and I believe that if we study their arguments for and against playing a powerful character, we will gain a greater understanding why some storylines work and others do not.
Tamriel Infinium: Impressions of Elder Scrolls Online’s Falkreath’s Hold dungeon, part of the Horns of the Reach DLC
Most of us here are PC players, so you will be glad to know that this dungeon releases on August 14th with the Horns of the Reach DLC for PC, but for those playing it on consoles, you will have to wait another couple of weeks until August 29th to actually play the dungeons. As for the whole DLC itself, it’s much like the Shadows of the Hist DLC: There are new achievements and meta-changes to classes, but for the most part, it revolves around two four-man dungeons. The one I ran was called Falkreath’s Hold.