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Dead Rivals infects mobile with its zombie MMOARPG

Need a quick zombie fix on your mobile device but still crave the MMORPG approach? Gameloft, no stranger to whipping up knockoffs of hit video games, may have the answer for you in its newly launched Dead Rivals.

Dead Rivals marries action, a post-apocalyptic landscape, and MMORPG-style quests for an interesting experience. While it only has three classes, the pocket title does offer up base building, PvP, NPC factions, and a whole lot of crafting.

“Gameloft’s new title is the first of its kind, a mobile zombie MMO. It blends fast-paced action and classic MMORPG adventuring to create a thrilling, undead action RPG,” the studio said. “Survival is a constant struggle. So, to increase your chances in both PVP and PVE challenges, you must research, craft, and improve facilities and your character’s unique class weapons.”

The game is available on iOS, Android, and PC. Check out the trailer after the break!

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SuperData’s February 2018 revenue summary shows Fortnite’s dominance

Fortnite isn’t just a hit for Epic: It’s a hit for the whole industry. That’s according to SuperData’s latest report, which ranks PC, console, and mobile games according to their global revenues in the month of February.

Fortnite Battle Royale’s dominance in the Free-to-play Console segment drives the segment’s 359% year-over-year growth,” says the analytics firm. “Epic’s Battle Royale title showed no signs of losing steam. Fortnite earned more additional content revenue on console than any game other than Call of Duty: WWII and now has more monthly active users than Grand Theft Auto V.”

Pay-to-play MMOs shrank again this month, continuing the trend identified in previous months. On the PC side, Crossfire and Fantasy Westward Journey Online II switched places, and Hearthstone rejoined the list to bump off Overwatch, but otherwise, it’s pretty much the same list as last week, with World of Warcraft hanging in there at #7.

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Aion EU kicks off Christmas festivities

It’s beginning to play a lot like Christmas around these here parts. Aion’s European version is getting a jump on the holiday season with the start of its Solorius Festival.

“The gleam of snow and scent of gingerbread: Atreia is full of cheer and getting ready for the Solorius Festival,” the team announced. “The Christmas trees have been decorated, Christmas hats are the latest craze in the towns, and those who are not careful keep finding themselves caught in the crossfire of a rain of snowballs.”

The festival contains many activities, including playing a virtual board game, a Shugo game, the Snow in Atreia event, and plenty more. Even better, there is a string of boosts that will be running through ost of the month to help players with increased drops, AP, and crafting results.

Source: Aion EU

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SuperData declares Destiny 2 the ‘fastest selling digital console game in history’

SuperData’s September 2017 video gaming market global revenue analysis should make Bungie happy, whether or not it was bleeding players ahead of the Destiny 2 PC launch, because hey, Bungie got your money already: Destiny 2 rocketed to the top of the console charts, becoming “the fastest selling digital console game in history.” Presumably, we’ll see it crop up under PC in the next few months as yesterday’s launch is taken into account.

The PC side of SuperData’s report won’t surprise you, since it trickled out early yesterday: PlayerUnknown’s Battlegrounds pushed up to #4 in global revenue, passing up Crossfire, an Asian online shooter that’s been in the top four for many years. Divinity: Original Sin 2 also entered the list, pushing Dota 2 off and proving, SuperData suggests, that “single-player games still have a draw with consumers.” Pokemon Go, meanwhile, once again dropped out of the mobile top 10.

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SuperData says PUBG has now topped both WoW and Crossfire in global revenue

SuperData announced this morning that PlayerUnknown’s Battlegrounds continues to work its way up the revenue charts, now passing up even Crossfire. We presume the tweet is a sneak-peek at the company’s September report, as it traditionally releases those a month behind.

The research firm’s August global revenue report put PUBG at #5 in terms of global PC revenue, having passed by the recombinated World of Warcraft (though we again note that games like Overwatch are listed on both the PC and console side, and it’s unclear whether that works against it).

Crossfire, you’ll recall, has been listed among the top four games for at least the last three years (here’s September 2016, 2015, and 2014 for reference – and it spent some of that time at #2), so this is quite a feat. That would put PUBG in fourth place in September, even though it’s still in early access.

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The MOP Up: Monster Hunter World’s Tokyo reveals (September 24, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from LawbreakersHyper UniversePlayerUnknown’s Battlegrounds, Pokemon GoWorld of TanksDC Universe OnlineCrossoutMonster Hunter WorldRunes of MagicAtlantica OnlineRevelation OnlineLeague of LegendsCrossfireHeroes of the Storm, OverwatchPath of Exile, and Dungeon Fighter Online, all waiting for you after the break!

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SuperData’s July 2017 report sees PC rank reshuffle, Pokemon Go’s return, and GTAO’s console dominance

SuperData’s July 2017 revenue report isn’t going to surprise anyone, I suspect, but it’s worth a look. On the PC side, there are no new entries since last month, and though League of Legends still tops the list in terms of global revenue, the rankings have been reshuffled, with World of Warcraft moving up to 5th, Dungeon Fighter Online displacing Crossfire, PlayerUnknown’s Battlegrounds holding steady in the middle of the pack, and Dota 2 slipping down several places. (Expect Dota to resurge next report.)

On mobile, Pokemon Go has returned to the list for the first time in several months, landing at #7. Lineage M debuts at #3 for mobile, but Honor of Kings and Fantasy Westward Journey retain their top spots.

The analysis firm throws nods to Grand Theft Auto V, still riding in the front car of the console train. “Grand Theft Auto V stands strong for another month,” SuperData says. “Through its microtransactions model, GTA Online grew significantly year-over-year for the month of July across console and PC. It did not outperform its record-breaking numbers in June.”

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Flameseeker Chronicles: First impressions of Guild Wars 2’s Flashpoint

I can’t quite believe that we are already on the penultimate chapter of Guild Wars 2‘s third Living World season, but if I were under any illusion that the story is rolling quickly toward its climax, then it was shattered upon watching the fabulous trailer for this story instalment. The fifth episode of Living World Season 3 is available to experience for yourselves right now and I know so many of you will be thrilled with its shocking reveals and fast-building action. The episode in question, dubbed Flashpoint, takes us into the thick of the action in yet another lore-rich zone that’s bursting with intrigue. Logging on any time from now until the release of the final episode of Season 3 will bank Flashpoint in your story journal for later play, so don’t forget to relog if you aren’t actively playing right now.

I was invited to another super-quick playthrough with the developers on the stage client in preparation for today’s launch so that I could throw out some quick first impressions to coincide with release day for this week’s Flameseeker Chronicles. I had a 30-minute guided session with the devs followed by free rein over the last weekend, but large chunks of what I experienced is information I’m not allowed to divulge just yet. I played through a little over a chapter during my playtesting and my jaw was on the floor for most of that time, so I do urge you to check out the content for yourself if you’re at all invested in the lore. Although my coverage will be as spoiler-free as possible, proceed with caution until you have played through for yourselves if you’re worried.

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SuperData February 2017: World of Tanks perks up, Hearthstone is sinking

Happy SuperData day! That’s the monthly holiday when we pore over the market analysis report, freak out over something doing well, freak over something doing poorly, and then fight over definitions, the evils of trusting paywalled science, and why more MMOs aren’t on the current list. This round, there’s lots to bicker over — but also some bits to celebrate in the February 2017 charts of top-grossing game titles.

On PC, while League of Legends, Crossfire, and Dungeon Fighter Online continue their top-three dominance, the rest of the roster has seen a bit of a shake-up, as Overwatch has fallen from #4 to #6 and World of Tanks has pushed past it as well as World of Warcraft. WoW’s status is a tad confusing; last month, SuperData began reporting Western and Eastern WoW separately, even though it does not appear to be doing that for any other game. This month, it’s omitted the West/East tags but still has two entries for WoW, so we’re left to assume to top one is still West as it was last month.

On console, ARK: Survival Evolved has fallen from its #4 spot to #6. As always, we point out that ARK: Survival Evolved has yet to formally launch, and it’s absurd that it’s on this list at all, but fools and their money and all that.

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Smilegate pushes Crossfire in the west with a new European office

What the heck is Crossfire? It’s a game that makes quite a bit of money, according to SuperData; we’re talking in the “massive numbers at the top of the list” category here. And yet it hasn’t really gained much traction in the west for whatever reason, as evidenced by the fact that this piece could open off with “what the heck is Crossfire” and most of our readers were probably nodding. So the fact that Smilegate is opening a European branch to help push the brand should say something.

Smilegate Europe’s biggest push will be getting Crossfire accepted as an eSports venue, although it’s probably facing an uphill battle against existing Western favorites such as Overwatch. Still, more games is a good thing, isn’t it? Time will tell if this push finally breaks open the western market for the title or ultimately fails to make a dent.

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SuperData: Pokemon Go sinks during record-setting December sales season

The analysts at SuperData have released to the public part of a report on December 2016’s gaming industry today, calling December a “weak month for retail software sales in the United States” following its “worst December in two decades,” though console revenue was booming with a “record sales quarter.”

Over on the PC side, the top-grossing games list hasn’t changed much since November. League of Legends, Crossfire, Dungeon Fighter Online, and World of Warcraft still sit in the top four slots; while the bottom has reshuffled, with CS:GO and Overwatch bumping up a bit, it’s still the same ol’ games.

On the mobile list, however, Pokemon Go has fallen from the top slot to #4 (it’s cold out there!). Collectible card games are continuing to make piles of money off us, too.

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Superdata: WoW now charges a full monthly sub in China

Superdata’s digital games market report for August 2016 landed in our inbox today. Those of you who’ve been consistently frustrated and confused over the way Superdata bins games might be happy to know that the research firm is now reporting just three categories, but unfortunately, that means most core MMORPGs will be kept off the list entirely and the data are far less interesting to us (and more likely to be more or less static from month to month).

League of Legends, World of Warcraft, and Crossfire continue to dominate in terms of global revenue on the PC side, while Overwatch shows up in the top 10 for both PC and console. No one will be surprised by Pokemon Go’s place at the top of the mobile category. The researchers claim that Overwatch and World of Warcraft “show shifting Chinese spending habits” and note that Chinese players are now paying for WoW subs in monthly chunks.

“NetEase also recently changed their payment policy for World of Warcraft with the rollout of the title’s new Legion expansion. Rather than let Chinese gamers pay by the hour in tiny increments, players are now required to pay upfront for full monthly subscriptions. Despite this, the expansion was very well received in China with NetEase-processed revenue up to $37 million in August compared to $8 million in July. The success of both [WoW and Overwatch] goes against the assumption that Chinese gamers will never warm up to paying for games upfront, and provides evidence that it is possible to convince Chinese consumers to purchase high quality full-priced games. Whether this will fundamentally change the market remains to be seen, as local gaming behemoth and NetEase rival Tencent is still sticking to free-to-play.”

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Superdata’s June report shows Overwatch, WoW still on top

Superdata’s latest report on the worldwide digital games market is out, and Overwatch owned the month of June on PC, to no one’s surprise, with GTA Online “dominating” (their word) by showing up on both the top 5 PC and console lists.

The pay-to-play MMO revenue list has held steady through May and June. World of Warcraft still holds the top spot, but the addition of Fantasy Westward Journey II at #2 back in May dropped Lineage, SWTOR, and TERA one place apiece and booted Blade & Soul from the top five altogether, and there they still sit. The free-to-play revenue list has been immutable this summer, with League of Legends, Crossfire, Dungeon Fighter Online, World of Tanks, and Dota 2 maintaining their positions.

The research firm highlights Evolve’s free-to-play re-launch and says it expects more shooters — like Battleborn — to change up their business models accordingly. It also argues that CS:GO may actually benefit from the crackdown on third-party gambling sites and that the mobile market is being hamstrung by severe new regulations in China. “We expect stagnant mobile revenues until Chinese publishers and developers figure out exactly how the new laws will be implemented,” the firm writes.

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