SuperData’s April 2018 revenue report shows Fortnite setting new records, GTAO slowing down

    
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Fortnite had another record month of revenue in April, according to SuperData’s latest global revenue report. “Epic’s Battle Royale shooter made $296 million in April across Console, PC and Mobile, up from $223 million in March,” says the firm.

But the more interesting story is SuperData’s assertion that “Grand Theft Auto V is finally showing its age.”

GTA V Online revenue declined 9% year-over-year, ending an impressive streak of 12 consecutive months with year-over-year growth. GTA V Online has declined sequentially every month since the start of the year, likely in part due to the continued rise of Fortnite as well as a dearth of significant content updates from Rockstar.”

On the PC side, League of Legends has once again retained the top slot, Crossfire and Fantasy Westward Journey Online II swapped places, PUBG droppped down to 9, and Hearthstone’s re-entry to the top 10 bumped Far Cry 5 off entirely. Fortnite and World of Warcraft are holding in there in fifth and sixth place, respectively.

On console, Fortnite still claims the top slot, with God of War at number two. Sea of Thieves, which was in 7th place for console last month, is now off the list.

On mobile, Pokemon Go has dropped a few pegs and Lineage M no longer appears in the top 10.

Source: SuperData

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PurpleCopper
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PurpleCopper

I can understand why LoL is #1 slot for making all that revenue.

But how does DFO/Crossfire/FWJOII beat Fortnite in terms of revenue?

Are those games just that good?

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Sally Bowls

All three #1s are TenCent related.

While the $100M that FN is putting into eSports is more than the top ten companies combined did in 2017, it is only a third of April’s revenue.

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rafael12104

What FN is doing is insane.

There are now youtube channels dedicated to showing FN gameplay with thousands of followers. It isn’t even live streaming stuff. Just vids of funny moments or good gameplay.

We will see how long FN remains the golden goose.

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Armsbend

I had an old high school friend call me to ask (I’m the gamer nerd) about FN the other day. His son was way into it and he needed to know whether to worry or not.

This anecdote tells me this game is making a bigger splash than anything in the past 10 years – even Minecraft. Playing it this past week for the first time I get it. There is something about it that just…appeals.

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rafael12104

Welp, for those of you thinking the Battle Royal craze will fade away, you might be right. But Fortnite will not. It is a freaking phenomenon. Seriously.

In a very short space of time, (a little over a year is it?) it has not only conquered PUBG, but has cut in deeply into the pocketbooks of other PC and Console games. Its trajectory on twitch is unbelievable. Popular streamers now have to stream it to keep their audiences. PUBG streamers are playing Fortnite at least part of the time or have completely made the switch.

And Epic has not been sitting on their hands. They are sponsoring streamers, injecting 100 mil into Esports events AND improving the game. The recent Infinity War event where you could turn into to Thanos and devastate opponents crystalizes the point. I wasn’t a huge fan of becoming Thanos myself, but when I did, or when others did? I felt great about the game. Heh.

So, I don’t think we have to worry about most of our preferred subgenres here at MOP, but the lessons learned should cascade over at least a little.

One more thing. DOTA? RIP!

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Sally Bowls

One more thing. DOTA? RIP!
That was what I am thinking. I can see LoL still doing well/fine, albeit impacted by the BR-du-jour. But DOTA? IDK

So, I don’t think we have to worry about most of our preferred subgenres here at MOP, but the lessons learned should cascade over at least a little.
IMO, there was cause to worry about most of our preferred subgenres here at MOP even before BR and a slight bit more after BR.

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mike foster

Dota probably has a lower cost, though. To my knowledge the team is like 30-ish people? And Valve has a lot of alternate revenue streams that enable them to support the game for a while.

Also Dota seems pretty spiky based on compendiums; not sure if there was one during this time period or not.

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Armsbend

From last week’s T2 earnings report:

““During the fourth quarter, Take-Two delivered Net Bookings growth driven by increased recurrent consumer spending – including better-than-expected results from Grand Theft Auto Online,” said Strauss Zelnick, Chairman and CEO of Take-Two. “Our solid performance marked the completion of another outstanding year for our Company, highlighted by growth in Net Bookings, earnings and net cash provided by operating activities, along with margin expansion. Grand Theft Auto Online and NBA 2K generated record results, exceeding our original expectations, and we benefited from strong ongoing sales of Grand Theft Auto V and other catalog titles.”

Inconsistent with this data.

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rafael12104

Hmm. Yeah, I can see that. However, I believe both are possible. They could have surpassed their projections and still declined in SuperData’s charts.

However, if I had to choose one set of numbers I would go with T2s. By law they have a fiduciary responsibility to report their numbers as accurately as possible including a third party independent audit.

Superdata just uses listening posts and data gathered outside of the official reports.

Then again… T2 could be cooking the books. Heh.

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Armsbend

Do you think a company that has to file with the SEC, who makes billions each year is cooking the books or a data firm that is commonly incorrect with it’s results is cooking the books?

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rafael12104

Good point. Yup, and that is the rub. T2 has to file so if I had to choose one set of numbers, as an investor, I would go with T2.

But, don’t underestimate the stupidity of corporate greed. Lol.

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mike foster

In my experience, SuperData ranges from “close” to “insanely wrong” — worth keeping in mind

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Armsbend

IO used to not question it or care as much but lately they really seem to be pulling data out of hat. Or what they imagine to be the case.

Until then I’ll assume Dungeon Fighter Online makes about as much as it’s worth: hardly anything. The game is a piece of shit that translates over any cultural barrier. If I my computer is a potato I’d rather do anything than play that game. I assume the same is in Croatia, China, Korea, Patagonia and everywhere else.