knights of the fallen empire

An expansion for Star Wars: The Old Republic.

The Stream Team: Looking for SWTOR's Lady of Sorrows

Senya went off to do some "work," leaving Massively OP's MJ and Larry to skulk about SWTOR's Old World of Zakuul to learn more about the planet as well as search for the Lady of Sorrows. What information will they dig up on the surveillance feeds? What more can MJ's Agent learn about the Emperor as he continues his attempts to goad her into using his dark powers? Many questions depend on the choices you, the viewer, make. We call this Choose My Alignment for a reason! Join us live at 2:00 p.m. to have your chance at swaying the vote as MJ and Larry walk deeper into the dangerous underbelly of Zakuul.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Wednesday, March 22nd, 2017

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The Stream Team: Senya's secret is out in SWTOR

Massively OP's MJ has made it through the trials, and now SWTOR's Scions of Zakuul have agreed to help her and Larry as they work against Arcann. MJ also learned a secret about Senya. What will MJ's Chiss do about this revelation? That all depends on which way the Choose my alignment votes go. Join us live at 2:00 p.m. to sway the vote as Larry and MJ move forward with their plans to dethrone Arcann.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EST on Wednesday, March 8th, 2017

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Hyperspace Beacon: Why I'm taking a break from Star Wars: The Old Republic

I've been considering writing this for awhile now, but I've not been sure how to broach the subject. I've not been playing Star Wars: The Old Republic. That's not to say that I haven't been logging in or that I've not been paying attention to the community and the development of the game. But when I do log in, it's to roleplay with my guild or GM one of the campaigns my guild has cooked up. I've not run operations, I've barely run Uprisings, and I've been done with PvP for over a year now. Usually, the developers have some event or story content that would bring me back or keep me sucked in, but not this time.

I know it doesn't mean that I will never be back to SWTOR; it just means that the gameplay itself -- in its current state -- is no longer interesting to me. It also doesn't mean that I will not log into the game. In fact, I will probably log in regularly because my roleplay guild is extremely active and healthy. And although I could probably unsub and play the just fine, I think that I will stay subscribed because the subscription isn't expensive, and I do like the perks. But I'm certainly not going to support the overzealous cash shop.

I've been covering this game for about six years, so it's probably important that I discuss the details behind my stepping away for a bit and what's been the final nail in the coffin.

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Hyperspace Beacon: SWTOR's latest raid might be a too little too late

When Star Wars: The Old Republic launched, I was champing at the bit for raids. Then when I heard about the launch bugs from friends, I really didn't want to have anything to do with that. But thanks to the Darth Hater crew and eventually my raiding guild in Nefarious Intent, I came to really enjoy raiding. I started raiding in SWTOR when Karragga's Palace was the top-tier raid. I raided every week for three years. We were never the best raiders on the server, and I don't think that we ever really tried to be because it was about having fun in a team-based PvE.

After a two-year gap, the developers at BioWare decided that it was time to introduce a new raid. With Update 5.2, players will see additional story, dailies, and the first boss of the new raid on the planet of Iokath. Although I am very excited to see all of this hit the game again, I can't help but wonder if the interest in raids is strong enough to make that kind of gameplay viable again.

But I'm getting ahead of myself. Let me tackle the questions: What is coming with Update 5.2: War for Iokath, what does the existing community think of it, and will it be enough to draw people back in?

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Jukebox Heroes: The best of SWTOR expansion soundtracks

I have a confession to make: I was fairly underwhelmed by the original soundtrack release for Star Wars: Knights of the Old Republic.

Sure, it did the job, hit some of those familiar Star Wars notes, and slathered the myriad of game worlds in music, but I found it either too weird (the cantina tunes, mostly) or too long and bombastic to enjoy. Wasn't the worst I'd ever heard, but certainly not near what I would expect from a game bearing the Star Wars moniker.

Yet while I wasn't looking, BioWare has produced some incredible musical chops for the past two expansions. My mouth was often agape when I was listening to Knights of the Fallen Empire and Knights of the Eternal Throne, because I kept thinking, "What is this! What is this! This is the soundtrack this game deserved all along!" It was quite the pleasant surprise, let me just say, and today I'm going to share some of my favorite pieces from these recent expansions with you.

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The Stream Team: Heading to SWTOR's Asylum

The Gravestone launched, and Massively OP's Larry and MJ got to see just how powerful this ancient SWTOR ship was. Is. Was: Many systems blew after using the weapons one time, so now the crew needs to land and make repairs. And where will they be going? To Asylum. That certainly sounds like an adventure waiting to happen. Tune in live at 1:00 p.m. for more Choose My Alignment fun as the duo starts Knights of the Fallen Empire: Chapter VI.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 1:00 p.m. EST on Thursday, February 9th, 2017

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Massively Overthinking: Breaking your immersions in MMORPGs

Veteran MOP reader and tipster Nordavind is going to break your immersions. Just kidding. He does have a question for us all on that topic, however:

"After the discussion about the recent Worlds Adrift article, I started to think about what my limit is when it comes to plausibility in games. I do not need a game to be realistic; I can easily accept no fall damage 'because strong,' shooting flames from your fingertips 'because magic,' and faster-than-light travel 'because sci-fi,' but things like those serial turbines in the article's image [shown above] just utterly shatters the little immersion I bring to games. Don't mess with the physics! Where do you guys draw the line? What odd things do you accept 'because' and what pet peeves can break your immersion in even the most fantasy world of them all? (And the answer "other players" does not count!)"

We're gonna hold you all to that! We posed Norda's question to the MOP staff for this week's Massively Overthinking.

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The Stream Team: SWTOR's Skytroopers assault the Gravestone

Having ended on a cliffhanger last time, Massively OP's Larry and MJ will be jumping straight into the SWTOR action today. They must now fight off the Skytroopers that started assaulting The Gravestone before the duo could get it in the air. Will MJ take Valkorion up on the offer of unlimited power? That depends on what you, the viewers, decide. Join us live at 2:00 p.m. to continue choosing the Chiss Agent's alignment as this adventure advances.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EST on Wednesday, January 25th, 2017

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Hyperspace Beacon: SWTOR Creative director discusses a 'new adversary'

For the last five years and more, Star War: The Old Republic told the story of Tenebrae, a Sith of humble origins who rose to great power and ultimately corruption. Of course, there were other great stories along the way -- the eight player stories, and ultimately, the Outlander's story -- but even the story of Revan revolved around this hidden but powerful figure who was eventually unveiled as the Sith Emperor.

At the end of last year, I talked to Producer Ben Irving and Creative Director Charles Boyd about the past five years of SWTOR and about what the future holds for the game. It turned out to be a wonderful, frank interview. I learned many things that I didn't know about Irving and his introduction to BioWare, which I mentioned a post last year. But I also learned some fun facts about the future of the SWTOR story.

Without spoiling too much, I think it's safe to mention that Tenebrae's story wraps up in a nice little bow at the end of Knights of the Eternal Throne. I spoke to Boyd about the challenges of closing up a long, pivotal story and where the writers go from there. And one of the things he mentioned is a "new adversary."

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Global Chat: Elder Scrolls Online renaissance

As I peruse a hundred or so community blog posts every day, it's fascinating to me to see what games the MMO blogosphere as a whole is playing and discussing. We sometimes end up flocking to certain titles based on recent announcements or because others are talking them up pretty heavily.

One game that's been getting a lot of mentions on blogs lately is Elder Scrolls Online, with players generally enthusiastic about how it's shaped up into a pretty decent MMO. "It's a really solid game that’s much better than the game that launched," writes Occasional Hero. "Visually, I would probably rank it second behind Black Desert Online for the best-looking MMORPG out there," touts Endgame Variable.

Elder Scrolls Online not your thing? No worries; we have articles covering The Secret World, LOTRO, RIFT, and more in today's community blog roundup!

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Jukebox Heroes: Six MMOs that need official soundtrack releases

For an avid fan of video game soundtracks, and of MMO soundtracks in particular, the most frustrating aspect of collecting and listening to these scores is how shabbily the OST is often treated. For every game like World of Warcraft or Aion that gives great respect to its music by creating and selling albums, there are two or three titles that have never seen a single official release at all.

This is such a shame and an aggravation that I need to call some of these titles out this week. I need to wag my fanboy finger in their direction and ask, "What gives?" There's so much great music that is put into these ever-expanding games... and the fact that only a fraction of it is ever made widely available to the public to purchase and enjoy outside of the game is a loss (moreso if the game shuts down). I can only imagine how frustrating it is for the composers to see their work bottled up in a product that might go offline forever at any time.

Here are six such MMOs that drive me nuts every time I think about how awesome it would be if their studios would ever consent to an official soundtrack release.

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Hyperspace Beacon: SWTOR predictions for 2017

Here we are again. Star Wars: The Old Republic survived another year despite those who predicted five years ago that it would shut down in less than a year. Although I've been pessimistic about the game at times, I've never believed that Electronic Arts and BioWare would give up on the game. And it's clear by the enthusiasm of its producers and developers that there is still a strong love for the game at the creators' studio.

Some people believe that 2017 will be the last year for SWTOR, but I choose not to believe that either. I think that SWTOR has made a strong showing and continues to make the studio money, despite my best effort to discourage the purchase of lockboxes.

Since the game will still carry on in 2017, let me give my predictions for it. But first, let's talk about last year's predictions.

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The Stream Team: There's a new emperor in SWTOR town

What's done is done. And there's no going back. Massively OP's Larry is helping guide MJ's Chiss Agent through the first chapters of SWTOR's KOTFE, but the viewers are making all the important decisions -- and the decisions will be remembered! The first doozy resulted in MJ being dragged off for her own execution. What will happen next? Tune in live at 2:00 p.m. to watch the story unfold and choose her fate.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EST on Wednesday, December 21st, 2016

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