There are two things for certain in regard to Marvel Heroes'
"biggest update ever:" It was quite comprehensive indeed
, and it has received mixed reviews
(to put it kindly) from the player community.
For the developers, at least, there is no controversy here; they love the update and can't wait to gush about it. To that end, Marvel Heroes put out a new developer chat video in which various Gazillion employees share what they love best about the update.
Mega-update aside, Lunar New Year has arrived in Marvel Heroes and will be sticking around only until next Sunday. During the event, players will enjoy an XP and RIF boost while opening up a package of daily login gifts. There are also special "lucky red envelope" drops by random enemies that contain bonus loot.
Past the downtime and the lag and the inventory snafus, how are Marvel Heroes
players reacting to the "biggest update ever?"
Not well. On Steam, negative reviewers are busily tanking the game's rating, dragging its review score down from its usual "mostly positive" to the recent "mostly negative" with claims that the update drained the game of fun and lore and action and depth-wise is "a shallow husk of what it used to be."
On Reddit, players are upset that Gazillion apparently removed newbie accounts' options for their first hero, a regression in design goals.
On the official forums, players are annoyed over movement changes, the power bar, item changes, and attribute changes, calling it a "total destruction of a fantastic game." Ouch.
Last night, MJ and I were nervous about scheduling her Marvel Heroes
stream -- would the game really be back up and functional when it had gone down only six hours before for its so-called "biggest update ever
"? Turns out our fears were unwarranted; the game was back up earlier than planned.
If you haven't been in yet, you're gonna want to check out what's changed. Gazillion has two new videos, one on powers and one on talents, and MJ's posted her stream from last night, in which she scoped out how her own toons have transformed. Let us know how it's playing for you -- last night players were frustrated over brand-new inventory issues, so be warned you might be playing the loot shuffle game when you next log in before you can get to kicking butt.
Marvel Heroes mega 2017 update is now live, and Massively OP's MJ is diving in to marvel at all the changes. Just how exactly have her favorite heroes changed? She'll be rebuilding the power sets of Storm, Rogue, and Squirrel Girl, then running out to test those builds. Tune in live at 9:00 p.m. to see how things have evolved.
What: Marvel Heroes
Who: MJ Guthrie
When: 9:00 p.m. EST on Thursday, January 19th, 2017
Right as this post is going live, Marvel Heroes
is going dark... at least for the next four hours, that is. The game will be offline all afternoon as it patches in what Gazillion is calling its "biggest update ever."
Massively OP's MJ Guthrie previewed the inbound content last week, noting that players can expect something new for almost every one of the 59 playable characters, plus the overhaul of power selection, traits, the costume closet, and the new infinity system, which upends the old omega system.
We're intending to stream the update tonight if all goes to plan, so check back for the Stream Team's antics (or lack thereof, depending) at 9 p.m. EST tonight. In the meantime, we've rounded up some of our coverage of the patch from the past few months so you can get a feel for the philosophy underpinning these dramatic changes.
What happens when a group of dislodged City of Heroes fans attempt to bring back the spirit of their favorite MMO while marrying it to another favorite geek pastime (in this case, Star Trek)? You end up with Ship of Heroes, an in-development title that's holding a torch for the popular superhero MMO... in space. We sat down with Heroic Games CEO Casey McGeever to find out more about this potential game.
Massively OP: For those a little unfamiliar with the project, can you give us your quick elevator pitch for what Ship of Heroes is?
Casey McGeever: Ship of Heroes is a new MMORPG in development, which is a spiritual successor to City of Heroes. We're combining the best elements of hero and sci-fi games in a setting 500 years in the future.
While it's true that you can see a good share of Marvel Heroes'
mega January 2017 update for yourself on the test server, who could pass up a walkthrough and interview with Brian Waggoner, game designer at Gazillion? Besides, with such a massive change incoming to many of the systems (this may be one of the only times that BIGGEST UPDATE EVER is used legitimately), having a dev on hand to explain various alterations can be a definite plus. I took advantage of the opportunity, so if you haven't had the chance to delve into the test center yourself, be it from lack of time, inclination, or even hard drive space, you can get a peek under the hood here. And then you can jump in and experience it all for yourself on Thursday, January 19th, when Marvel Heroes's
latest update goes live.
Massively OP patron Duane is kicking the new year off right: with a brawl over combat types in MMOs.
"Tab-target, action, or hybrid combat, for many MMO gamers the combat system, regardless of whether it is a well-made, is a deal maker or breaker," he writes -- I like to imagine he wrote it with a mischievous glint in his eye. "What is the superior combat system, and why is it superior (please give examples)? Let the battle-lines be drawn!"
I posed his question to the MOP writers for this week's Overthinking. Here we go!
After-holiday slump got you feeling blue? Massively OP's MJ knows a cure for that: Get a good dose of blowing up some bad guys and gathering loot galore in Marvel Heroes
and you'll be feeling more chipper in no time. What better way to face the new year than as a superhero, and with an inventory so full you can't hold another thing to boot? Join us live at 8:00 p.m. as MJ opens her free costume box then Storms Midtown for all the XP and loot.
What: Marvel Heroes
Who: MJ Guthrie
When: 8:00 p.m. EST on Monday, January 2nd, 2017
In the last show of the year, the Massively OP Podcast is digging through eight letters from the community about all things MMOs. From talking about console MMOs to disabling chat options to... tattoos, Bree and Justin plow through reader emails with their stylish aplomb and dorkness.
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Did you dream of a white Christmas but the weather just didn't deliver? Then come join Massively OP's MJ in Marvel Heroes
; she'll be tromping through a snow-filled Midtown gathering gifts galore (not to mention oodles of XP). There are also daily presents just for logging in. Don't miss out on some super after-holiday fun! Pick out your favorite hero and join us live at 8:00 p.m. for a round of Boxing Day adventures in...
What: Marvel Heroes
Who: MJ Guthrie
When: 8:00 p.m. EST on Monday, December 26th, 2016
Massively Overpowered's end-of-the-year 2016 awards continue today with our award for Best Popcorn MMO of 2016, which is a brand-new award on MOP this year and was pitched by reader Agemyth. We're defining "popcorn game" akin to the way Mark Jacobs describes his upcoming game's "popcorn crafting" -- they're snacks, quick bites, jump-in-jump-out games that aren't necessarily intended to be eight-hour escapades (although they can have that too). These are the games we play when we need to fill 15 or 30 minutes, not when we want a traditional MMORPG experience, and we've opted to include pre-2016 MMOs and pseudo-MMOs (shooters, MOBAs, OARPGs, etc.) as long as they accomplished something truly popcorn-worthy in this calendar year.
Don't forget to cast your own vote in the just-for-fun reader poll at the very end!
The Massively OP staff pick for Best Popcorn MMO of 2016 is...
About a year ago, I listed off the best free-to-play titles on the market. To the surprise of no one, including me, that turned out to be a contentious topic. And I can understand why because there are games on that list that are great games, even spectacular games, that might fail your personal criteria. There's more to a game's value than just "how good is the game" when it comes to MMOs; you also have to ask what games are giving you the best value for your money.
Value is, of course, a nebulous concept as well. But in loose terms, value is all about the bang for your buck. How much do you get for dropping money on the game? How much is there to spend money on? If the game is free-to-play, how long will it be before it asks you for money? If it's buy-to-play or subscription-based, how much are you getting for that purchase?
But it's still a more diverse and solid metric than just the vagueness of "best free-to-play." So here are the games with the best value at the end of 2016.