Multiplayer ARPG Titan Quest has been on an absolute tear the last couple of years reinventing itself: First, it got a mobile port; then it launched a free 10th anniversary edition with new content on Steam. At the end of last year, it put out a Ragnarok expansion and made plans for console. Those console plans have come to fruition today as the game is now out for Xbox One (including Xbox One X) and PS4. A Nintendo Switch edition is still in development. And yes, the console edition includes Immortal Throne!
Meanwhile, Titan Quest’s equally successful spiritual successor, Grim Dawn, has news too. Crate Entertainment’s OARPG has been teasing its own Forgotten Gods expansion and Xbox One port, the former of which at least is due out this year. The latest tease is lizards and scarabs. Eeep.
The new TQ trailer is down below!
To be completely honest with you, I never really thought that we would be reporting in 2017 about a Diablo clone that released in 2006, but here we are. Perhaps it’s Titan Quest’s willingness to adapt to new platforms that has kept this ARPG alive and kicking over the past decade or so.
The next stage of adaptation is coming soon, as Titan Quest announced that it is coming to the PlayStation 4 and Xbox One in 2018, with a Nintendo Switch version in the works for an unspecified future release. The console edition will contain the base game and Immortal Throne expansion.
Console players can check out this mythology-steeped title either online or off, with the online version sporting a two- to six-player coop mode. Titan Quest will be released in both Standard ($30) and Collector’s Editions ($120), with the latter containing a Greek war helmet replica and (drumroll) a notepad. Hm. Probably should have ended with the helmet thing.
Titan Quest recently released a Ragnarok expansion on Steam and was ported over to mobile last year.
Source: Press release
So here’s a happy surprise: THQ Nordic just launched an expansion for Titan Quest, the multiplayer-optional ARPG that’s been rattling around on hard drives for over 10 years now. Not even terrible timing since there are about to be a lot of homeless ARPG fans, and hey, this game even has a subtle Thor tie-in!
Dubbed Ragnarok, the expansion is $14.99 (a discount from its regular $19.99 price), and it boasts a Norse-mythology-themed fifth act with concomitant storylines and quests, new physics and graphics enhancements, a new mastery (Runemaster) to combine with the existing ones for a total of 45 new character templates, a new level cap of 85, new gear, and critically, PANTS.
You’ll need to to own the anniversary edition of the game to run this expansion, but that shouldn’t be a problem for fans, as THQ granted existing owners on Steam access to the anniversary edition for free last year. Maybe we should’ve seen this coming!
Good Old Games may not get the attention of Steam’s big sales, but then Steam’s sales aren’t what they used to be either, which might just make the GOG sale going on right now worth a look. The site has never had much in the way of MMORPGs, but there are good bits for our multiplayer online RPG readers:
GOG is also giving out a freebie copy of Rebel Galaxy to peeps who are making their first purchase with the platform.
Anybody spy more that’d be of interest to our community?
Ten years ago, I became absolutely addicted to Titan Quest. It’s not an MMORPG or even an MMO; it’s an ARPG with online multiplayer capabilities, a totally generic mythology IP, epic class combinations, and some of the most fun I ever had playing solo, with mods, and with guildies online. It’s up there with Torchlight and Diablo II. In fact, I’ll be bold and say it surpasses both.
Today, THQ Nordic has pushed out a new anniversary edition of the game, free to people who for some reason purchased it on Steam even though they already owned like three copies. OK, that’s just me. But yep, it’s free for Gold owners on Steam and 75% off for everyone else. That means it’s $4.99. Why do you not have this yet.
The new edition adds voice chat, support for modern resolutions, Steam Workshop modding support, a balance pass for masteries, bug fixes from the community, quality-of-life stuff, Steam achievements, and a ton more.
See you folks later; I need to go die to coked-up teleporting tigers in China.
Porting games is difficult. It’s especially difficult when you’re going from a device with a mouse and keyboard to a smartphone, which means that you’re looking at entirely different device profiles in every way, shape, and form. The team behind the mobile port of Titan Quest has recently discussed the process of bringing existing titles to mobile phones, noting that it’s been the studio’s most ambitious project and that no shortage of those issues came down to graphics.
The mobile version of the game runs at a solid 60 FPS only on the most recent devices, but developers DotEmu explain that it was the best compromise that could be struck between the demands of the game’s graphics and the hardware available. They also explain that interface porting takes up a great deal of time, looking at similar games and seeing whatthey use while also keeping the smaller screen size in mind. It’s a fascinating look at how a title goes from your desktop to your pocket, so if you have an interest in Titan Quest specifically or ports in general, you ought to check it out.
Do you have nostalgia pangs for Titan Quest or simply crave a good action-RPG on your iPhone or iPad? Then today is going to be spectacular for you, since this mythology-themed ARPG has been released on iOS.
Titan Quest originally came out in 2006 and reached cult status since then. The mobile version includes the full game with an open world, over 1,200 item, 80 types of foes, 30 classes, and scalable difficulty modes. New features have been added such as the touch interface and cloud saving.
You can pick up Titan Quest for $7. If you’re an Android player, then don’t fret: That version is coming along “soon.” So how does this port look? Check out its trailer after the break.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we’ll search our feelings about Blizzard possibly taking some of its IPs to mobile, grapple with Lineage Eternal’s delay, find out what Saga of Lucimia defines what an “epic adventure” is in an MMO, discover the launch date for Chronicle: RuneScape Legends, and more!
Remember last year when DotEmu announced it was porting multiplayer mythological hack-‘n’-slash classic Titan Quest to iOS? Probably not, unless you’re as rabid a TQ fan as I am. It’s totally happening, and in fact DotEmu and Nordic Games have just announced today that the launch is planned for May 19th, complete with a brand-new dev video showing off the interface plans. Check it out below! (P.S.: Who wants to join me to get owned by superspeed tigers in China?)
Not every game goes to the lengths of giving your character a backstory that starts before you log in, but then again, not every game is Grim Dawn. No matter what combat path they take, players will all start out the same: as a recently hanged person who was possessed by a malevolent force. Once that force fled, the player character was cut down and allowed a second chance at life, although it’s an unusual life now that the player can communicate with the etheral plane.
Grim Dawn is a multiplayer action-RPG by the makers of Titan Quest and is slated to launch soon. You can check out the new story trailer after the break.
If you’ve been watching multiplayer action RPG Grim Dawn since it joined the Steam early access program back at the end of 2013 as we have, then February is a big month for you: The game is preparing to say farewell to early access forever.
Crate Entertainment, whose developers are probably best known for multiplayer ARPG Titan Quest, have announced that today’s patch will be the last before the game leaves early access and becomes a fully launched game.
Build 31 is now in the final stretch of testing, its release impending. This is it, the last big build before we prepare Grim Dawn to leave Early Access behind and graduate to Full-Release status.
You may be wondering, what does impending really mean? Well, we’re not even going to make you scroll down to the bottom of this post. Wonder no more as Build 31 is…coming…later…today! With our biggest changelog ever, this one is one update you will not want to miss.
The game was officially deemed feature complete at the end of 2015.
I hated pets when I first got started in MMORPGs. Pets in early MMOs had such terrible AI and were such a nuisance to control that they gave their masters bad reputations for years to come.
A couple of games changed my mind along the way, though: Guild Wars 1 and Titan Quest, and maybe Hellgate London too. While not all MMORPGs, they all had extremely powerful summoning classes that basically made the game into a steamrolling experience where the player had to do very little but keep the summons coming. By the time City of Heroes added Masterminds, I was actively seeking out a class I once looked down on.
What pet classes and summoning classes have you enjoyed in MMOs? What’s the very best pet class in an MMORPG?
Bored of MMOs, despondent about the industry, or simply looking for something a little different? Turning to something similar to MMOs, yet offering a new experience, is what’s attracted many people to online action RPGs.
MMOARPGs, or ARPGs for short, are a booming segment of the online games industry for their fast gameplay, bite-sized sessions, and ease of play. They’re distinguished by features not generally found in MMOs, such as click-to-move, an isometric viewpoint, time-to-kill that is often lightning fast, simple controls, heavily instanced worlds, and loot exploding out of corpses like squishy piñatas. Still, they offer many of the same qualities that are found in traditional MMOs, most notably persistent characters and multiplayer connections.
If you’ve ever been curious about trying out an online ARPG but don’t know where to start, here’s our quick-and-dirty guide through four titles that are bridging the gap between MMOs and single-player ARPGs (such as the excellent Torchlight II and Titan Quest).