Shroud of the Avatar talks dev events, a community app, and more

    
14
Shroud of the Avatar

Shroud of the Avatar’s latest update is typically meaty. It features the usual footnotes related to in-game tweaks and changes as well as blurbs about a new community-driven mobile app, a chance to name streets in the game; a recap of appearances by Richard Garriott, Starr Long, and Tracy Hickman at SXSW; and details about an upcoming Ultima Online postmortem at Classic Game Fest 2015, also hosted by Long and Lord British.

[Source: Update of the Avatar #117]
Advertisement

No posts to display

newest oldest most liked
Subscribe to:
SwobyJ
Guest
SwobyJ

solipsis SwobyJ Too bad, because they influence many parts of your life/environment.

bardamu1999
Guest
bardamu1999

Presbytier You don’t have to do it that way.  You can pick it up from the rack and drop it right on your character and it appears in their hand.

solipsis
Guest
solipsis

SwobyJ solipsis No… I refuse to believe those type of people exist.

Presbytier
Guest
Presbytier

dreamlitcomics t isn’t the worst looking game by far. It s serviceable considering they are using the Unity 5 engine.

Presbytier
Guest
Presbytier

mindshadow Presbytier Yeah I get that. I understand they are going for that old school Ultima feel, but I believe that should be in the gameplay mechanics not the an antiquated UI.

mindshadow
Guest
mindshadow

dreamlitcomics I wouldn’t go that extreme, but yeah, they still have a very long ways to go to make this game look better, especially with the lighting and character models.

mindshadow
Guest
mindshadow

Presbytier You can drag any item from the world directly on to your paper doll slot.  You don’t have to first put it in your inventory.  But yeah, the UI needs a lot of work, perhaps even needs to be completely redone.  There are tons of complaints about it.  However, it’s likely the last thing they’ll fix since they still have a million things to do to even get to Alpha (feature complete).

SwobyJ
Guest
SwobyJ

solipsis Can there not be people who make millions? At least I hope they make millions.

solipsis
Guest
solipsis

Growing up in the Philippines during the 80s… we had no internet and almost no information about the west except from the news. 

I learned about contemporary music from rare magazines my friends had that you couldn’t get a subscription to and even if you did it was very expensive. The software pirates would have to go to Hong Kong and SIngapore to get copies of Apple II and PC XT games. 

I learned all about Scandinavian runic from the Ultima series. I played Ultima 3 to Pagan without knowing anything about who made them. 

Tis’ good to see Ol’ Lord British.

Presbytier
Guest
Presbytier

The game is interesting, but my issue is that old school shouldn’t mean forgetting everything thing that’s been built upon in the genre. Namely the God forsaken UI in this game. I get it it’s a throwback but it’s stupidly cumbersome.