Here’s what Carbine is doing to WildStar’s loot this fall

    
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“Lots of things are changing — lots of things,” WildStar Senior Game Designer Evan “Verizal” Graziano says in a new loot deep-dive posted on the official site today.

For starters, Verizal says that the upcoming patch will rework quest rewards so that you’re never stuck with junk loot; there will always be something for your class and spec. Drops from leveling and endgame instances will be heavily updated to delete unnecessary stat combos, improve item level banding, and better distribute loot from bosses.

WildStar’s vendors will also be purged of items that competed too directly with drops and consumables that invalidated crafters’ creations. “This also allows us to place more of an emphasis on those vendors that we do want to stand out, making Corporate vendors and Reputation vendors all the more worthwhile,” says Verizal.

Don’t worry about losing your costumes in the scrum, though; he promises a “seamless” transition:

“Probably the single biggest change is that we’re going to be removing a large amount of superfluous gear from the game, loot which we’ve deemed no longer necessary due to redundancies caused by stat changes or because they’re no longer a reasonable reward for the content that drops it. But don’t worry; they’ll be automatically replaced with an equivalent item, and all remaining gear will be updated to the new stat system—you won’t be required to obtain new items to get the new stats. Simply put, for any piece of gear that your character is currently wearing, it will be automatically updated or a replacement will be provided. If you have affected items in your inventory or bank, we’ll mail equivalent replacements to you in-game.”

Source: Official site. Thanks, DK!
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