Eco, the global ecosystem survival game that recently blew through its $100,000 Kickstarter goal, has added a player-run criminal justice PvP system as a stretch goal.
Currently, the game design will “prevent laws from being broken” by stopping various player criminal actions before they occur. If Eco tops $200,000 in funding, the devs will implement a flagging system that allows players to break laws and also opens them to consequences including arrests and some pretty harsh punishment. The game’s Kickstarter page details the theoretically nifty mechanics, including criminal flags that are only visible to players who actually witnessed the crime as well as forensic skills that enable highly skilled players to become a witness upon investigating a crime scene.
Consequences for lawbreakers include automatic currency/item fines, in-game jail time, and a death penalty that sees the offending character deleted from the server and the user banned from logging into that server in the future.