Life is Feudal gets more stable, adds barter system

[AL:LIF]A new alpha patch for Life is Feudal has made living in that game a little less futile. Ahem. Anyway, the big ticket items are a new player-to-player barter system, the ability to create campfires, and increased stability for the client.

The team also retuned the leveling process for skills: “We had also significantly reworked skill progression formula towards planned concept of fast 30 and 60 level progression, normal 90 level progression, and [an] insanely hard progression to 100 level of a skill. Make sure that you have altered your server skill multipliers accordingly. Enjoy!”

Source: Steam. Thanks to Craig for the tip!
Previous articleECO shows off its development progress as it heads toward alpha
Next articleEternal Crusade: There are holidays in the grim darkness of the future

No posts to display

oldest most liked
Inline Feedback
View all comments