ArenaNet published a couple of Guild Wars 2 dev blogs today, both of which focused on the fantasy title’s PvP. The first piece talks up the structured Stronghold PvP feature that’s coming with the Heart of Thorns expansion as well as a new league system and the new desert Borderlands map.
The second piece outlines how players will be able to earn hero points in world-vs.-world after the expansion release. “We’ll be deprecating current liquid world experience consumables and adding a new system to World vs. World in which players can complete all of the hero challenges in the game without leaving WvW,” ArenaNet explains. “We’re doing this because we want WvW players to have the opportunity to earn their profession’s elite specialization entirely by playing WvW.