Ultima Online rejects F2P rumors, says Steam launch has been held up by EA

    
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If you were waiting to try Ultima Online when it launches on Steam as devs have been promising for over a year now since it was greenlit there, prepare to keep on waiting. Broadsword Producer Bonnie “Mesanna” Armstrong helms a new Ultima Online newsletter this week that says her studio is simply waiting on EA to give the go-ahead.

UO cannot go onto Steam unless EA gives its final approval,” she writes. “We do not have an answer as to when UO will be going to steam.”

Armstrong says that publish 93 is planned for May and that in June, it will begin selling a new conversion currency called Sovereigns in the Origin store (which already dispenses a few dozen cash shop bundles and items for the game). That move has prompted some players to worry that the game might be going free-to-play, but Broadsword has soundly rejected those rumors. “UO is not going FTP,” Armstrong told players on Stratics just over a month ago, “and if and when it does, we will talk to you guys about it when and if we ever start the planning for it.”

Armstrong also teases a real-world party for the MMORPG’s 20th birthday (in 2017). Post-publish 93, Broadsword aims to roll out a number of vet rewards and seasonal events, including summer, Halloween, winter holidays, and the 19th anniversary, which might placate players disappointed with the spring events to date.

Source: Newsletter
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Zarkov
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Zarkov
Zarkov
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Zarkov

EA: Just when you thought the cow couldn’t give any more milk.

Zarkov
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Zarkov

I would play this if it went F2P, but merely for the nostalgia. I cant justify a sub and I’m not sure how EA can either. It was great for its time and launch was insane, but honestly …. a sub?

breetoplay
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breetoplay

Jack Pipsam Yep, that at least was originally the underlying issue, according to the forumgoers anyway. She didn’t mention that in the newsletter, though, which is the most current info we’ve got.

spider3
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spider3

Oyjord  What about shards online? It’s the closest Thing I played so far.

spider3
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spider3

Just create a steam dedicated Server for UO.

Let the Players start again this amazing Adventure together.
Let the Players spam around WBB selling full spells books.
Let us explore this huge expanded world from scratch, where dungeons were a worthy place to farm Money and magical items and certain death when go disturbing Ancient Wyrm cave.

Let us find all the best house spots to place our vendors, become millionaire and dream they day we can buy a Castle.

A place where everybody have the same possibilities. A place without cash Shops. A place where every Points of the skill you Train worth your time and satisfaction.

A place where I can shout full of joy the (dinstant) day I will be able to tame a White Wyrm and use it for hunting.
A place where I can dig up treasures chests full of worthy items.

A place where guilds are going to fight hard to get those worthy Skill Scrolls.

A place just in my memories, so far.
(end of nostalgia-blast-Drama).

10ish $ a Month is the Price for a dream and I’m ready to pay it.

Jack Pipsam
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Jack Pipsam

sray155 Funny thing is, you cannot actually download it or DAoC really directly through Origin, you can only buy like time-cards through it.

Jack Pipsam
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Jack Pipsam

I thought they were waiting until they had the new account/support centre from the old one, of which the site still says “Bioware Mythic”.

Jack Pipsam
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Jack Pipsam

Kithred Ultima as an IP is still owned by EA, they wouldn’t give away their IP to Broadsword.
UO and DAoC are still property of EA, Broadsword is effectively developing the games on a license or more likely a revenue split agreement.
It’s a case where EA is happy to do it as they still make a profit and it doesn’t cost them anymore as they don’t have to pay the wages. But considering Ultima is a name which still means something, it is not in their interest to simply give it away.

yukonsam01
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yukonsam01

uohaloran sray155  On the other hand… being out of the spotlight for so long has let the memories mellow for old players and smoothed over many of the faults. It might be a golden window for a sequel, with the right visionaries at the helm. But it should be something revolutionary, something that would shake up the whole genre. Otherwise, just let it nap until the right ideas align.