Yearly Archives: 2016

Indie sandbox Sacrament heads to Kickstarter next week

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Indie jack-of-all-trades sandbox Sacrament is planning a Kickstarter for March 16th, according to its recent podcast. Ferocity Unbound Core Studios developers Steeldeal, Layenem, and Kraive...

H1Z1’s delayed patch arrives this week

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The latest H1Z1 producer's letter has arrived, this one focusing on the Just Survive half of the now-split zombie survival sandbox. Daybreak begins by...

Grim Dawn is getting sweet modding tools

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Grim Dawn, the Kickstarted multiplayer ARPG newly launched from early access into the state of a finished product, has big plans in store for...

EverQuest II’s PvP progression server is merging with PvE

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So much for PvP progression play: If you are on EverQuest II's Deathtoll server, be prepared for a change of address. The PvP server...

Guns of Icarus opens up dynamic PvE battles with Alliance DLC

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Dueling airships title Guns of Icarus is sailing into uncharted territory with its recent Alliance DLC: PvE. If players pony up the $15 to buy...
To be fair, some of these dudes are probably not good at this.

Join the Thieves Guild today in The Elder Scrolls Online’s latest DLC

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The Elder Scrolls Online's Thieves Guild DLC is live today on the production servers. Those with active ESO Plus memberships will be able to...
Let's just say that no one involved in the making of this picture was a particularly nice person.

The Culling launches into early access even earlier than promised

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Did you see the announcement that The Culling would be launching into early access on March 8th and weep bitter tears because you couldn't...
This was only the start.

Wisdom of Nym: Odds and ends from Final Fantasy XIV’s patch 3.2

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I spent all of the last column talking about Final Fantasy XIV's most recent patch, but boy, there's still more to talk about. Who...
More than you know.

The Division is datamined out with a bit more Brooklyn than expected

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The Division is almost here full-time, all the way live, and so forth. Don't want to wait until tomorrow, though? You can just jump...
Go boom.

Guild Wars 2 is not going back to biweekly updates: ‘When we’re shipping every two weeks, we just have to ship’

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There's no way that the Guild Wars 2 AMA on Reddit could possibly top the big bombshell about Colin Johanson's departure that started the...

Rumor: Overwatch is releasing on May 24th [Confirmed]

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Rumor confirmed! See below. Overwatch could be releasing a lot sooner than you think, if a web ad is to be believed. An ad for the...
DCUO

The Daily Grind: What do F2P players offer a F2P MMORPG?

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Almost a year ago, we debated the generally accepted wisdom that free-to-play players provide some sort of value to a game. Either they're seat-fillers,...

MMO Week in Review: Black Desert is finally here (March 6, 2016)

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Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review! Black...

EVE Evolved: Analysing EVE’s new Economic Reports

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EVE Online's massive and largely player-run economy has been a frequent topic of discussion on MMO blogs and gaming news sites over the years. The unregulated...

Jukebox Heroes: ARK: Survival Evolved’s soundtrack

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If you've been hiding in a cave on Mars with your fingers in your ears and your social media feeds on the fritz, you...

Worlds Adrift’s composer shares a morsel of the soundtrack

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Even if you're the type of player who switches off the music and doesn't give it another thought, it's hard to deny that a...

The MOP Up: Blade & Soul brings in the Warlock (March 6, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Age of Conan gets tabletop crossover sourcebook

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Funcom is no longer merely promoting the successfully funded Conan pen-and-paper roleplaying game; it's now becoming an active part of its development. The creators of...

One Shots: Hook, line, and sinker

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Personally, I don't get the appeal of fishing in MMOs, mostly because I get super-fidgety if I have to stand still in-game for long...
Same old story.

The Daily Grind: What’s your ideal progression rate in an MMO?

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One of the things that I like about the original Guild Wars was that leveling was pretty much locked into the same speed from...

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