Chronicles of Elyria is using voxel models for its upcoming MUD

    
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“We’re pretty sure you’d rather play the game before the heat death of the universe than have us hand-craft an entire worldwide ecology from the smallest ant to the biggest tree. […] We’re not making Vanimus Prime model and texture sex organs.”

You can make a game of taking Chronicles of Elyria newsletter quotes completely out of context, as there is a higher quotient of strange than you’d normally find in such MMO updates. That said, this week’s letter is mostly concerned with wrapping up the devs’ extended discussion on the game’s tribes, talking about the locomotion system for this non-fast-travel world, and fleshing out the world’s fauna with familiar creatures from our world.

The team also gave an early glimpse of the voxel visuals that it will be using for its upcoming ElyriaMUD game. Apparently the team will use a converter to take the graphics already made in Elyria and transform them into blocky representations. Check out some of the MUD voxel models after the break and try not to drool too much over those shapely figures.

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