When is a delay not a delay? When Electronic Arts says so, obviously.
The video game mega-publisher announced today that it was moving BioWare’s Anthem to 2019, seeming to confirm a report last week that mentioned the new launch window for the multiplayer shooter. The reason depends on who you listen to; Kotaku says that it is due to development falling behind, while EA claims that it’s to give space between the launch of this fall’s Battlefield title and next year’s Anthem.
While a longer wait until launch is never something that fans want to hear, at least they can be entertained by EA admantly declaring that this move “is not a delay” and that “people are trying to create a story.”
Ironically, this declaration seems to have triggered a small Streisand effect, drawing a greater amount of attention on this delay-that-is-not-a-delay and pretty much daring every news source to use that word in its title.