The Culling 2 has been canceled as devs agree it was ‘not a game that you asked for’ and return to work on The Culling

Earlier this week, we covered the shaky launch of Xaviant Games’ The Culling 2, a battle royale title that was billed as a new-and-improved sequel to The Culling. The game wasn’t received well on Steam; there appeared to be almost no players actually playing, reviews were nearing rock bottom, and players of the original game were rioting over their belief that Xaviant abandoned the first game, which was much more respectably received with over 13,000 “mixed” reviews.

Xaviant has accepted the reaction, and in fact, has responded with a video that will probably make you feel terrible for the devs involved. “It’s been a lot to take in, but we’ve been having a lot of discussions and one thing that has emerged very clearly for us is that The Culling 2 was not a game that you asked for, and it’s not a game that you expect as a worthy successor to The Culling,” Xaviant Director of Operations Josh Van Veld admits.

Consequently, the sequel has been canceled and will be pulled from digital shelves with full refunds to those who bought it. The company will be returning to The Culling and doubling down on the parts of it that made it unique and got all those good reviews in the first place, specifically by bringing back the original game’s day-one version and putting The Culling back into development, then ultimately turning it free-to-play.

It’s an incredibly penitent and honest video that should probably be watched by every dev and player for a look at how a studio can generate sympathy and move forward after a public disaster.

Source: Xaviant via PGNC. Cheers, Kinya.
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Robert Mann

The sequel nobody asked for, developed at all out of the most ignorant arrogance, has been cancelled? Well, at least they owned up to being stupid on this.

I like how they did this, and would enjoy seeing more studios take lessons in customer appreciation and discussion here. Maybe if they release a game that is interesting to me in the slightest I can reward this? *Because good behavior does deserve rewards, even if it is just saying that they realize their errors here.*

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Fisty

Kudos to them

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Peregrine Falcon

Ok, but it would have been nice if they’d have listened to the playerbase before they spent thousands of man-hours and millions of dollars building a game that no one wanted to play.

I wonder if devs will ever learn to listen to their customers before they wreck stuff. I’m sure it’ll happen one day, right?

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Fisty

Sure, but it is evidence of devs recognizing their wrongs and saying sorry, instead of blaming a half dozen other things. So maybe that’s progress?

rafterman74
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rafterman74

You know, I had a scathing take on how this should have never gotten to this point and they’re sorry in a “sorry I got caught” and not a “truly sorry” kind of way. Then I watched the video and immediately felt like shit. Regardless of the what transpired I think a lot of developers could learn a thing or two from this.

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primal

i highly doubt it cost them millions to make. maybe a couple 100k. clones are easy and cheap to replicate because all you have to do is follow someone elses design. the culling 1 hardly seemed to light anyone up on fire so i doubt that would of even generated 1 million in revenue

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Arcanum Zero

Wow. Well, that is my daily dose of hope.

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Sorenthaz

I wonder why they didn’t dive further into The Culling’s strengths in the first place. Was the audience too niche for them?

Alex Js.
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Alex Js.

I mean, The Culling 2 was a worse version of all existing BR games, with same exact gameplay but worse graphics/animation/performance, so 0 surprises that it failed. Good to see them cancelling it and going back to more unique original Culling, though after all they’ve done (betraying the fans of original game by first taking the game to wrong direction then abandoning it) I’m not sure if they can recover and make original Culling popular again…

They should definitely start promoting it again through popular Twitch streamers if they’re serious about reviving it, this is what gave the original game a significant boost in number of players. And not only promote but also listen to the feedback from streamers themselves.

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Hirku

Wait, he didn’t blame the players for everything and call them sexist/racist trolls. You sure there isn’t a Part 2?

That was a refreshing display of honesty and responsibility. Hopefully the devs grow from this experience and their fans reward them for it. Everybody wins.

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Darthbawl

That was swift and brutal.

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Greaterdivinity

Wow that’s…pretty good. Sucks that it took such a massive backlash to get here, but this seems like probably the best possible outcome for the studio and fans.