BlizzCon 2018: Diablo Immortal is a ‘mobile massively multiplayer online action–role-playing game’

    
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Hey, Diablo III. Happy Switch launch day. Happy Diablo Immortal day! (So much for that animated series rumor?) As announced during the BlizzCon opening ceremony, the Diablo franchise is getting a new entry – a “full-fledged action RPG you can play everywhere with everyone.” Yes, it’s a mobile game, it’s being built by Blizzard and NetEase, and the demo is playable right now at BlizzCon.

Worth noting is that the press release calls it a “mobile massively multiplayer online action–role-playing game.” It is NOT coming to PC, but Blizzard says it’s a “true Diablo experience,” not an April Fool’s joke (the crowd cheered when the player asked this). They’re not sure there will be a “hardcore” mode.

“Six iconic and highly customizable Diablo character classes will be available in Diablo Immortal—Barbarian, Crusader, Demon Hunter, Monk, Necromancer, and Wizard—each with new powers and abilities, with more playable classes planned for future updates. Designed to be a living, breathing, and constantly evolving experience, Diablo Immortal will regularly introduce new storylines, new playable character classes, new loot, and all-new challenges—which you can face side-by-side with your friends … or foolishly choose to confront on your own.

Players will have many opportunities to meet and socialize with other demon slayers while wandering the wilds of Sanctuary, or while conducting less-dangerous business—like upgrading gear, crafting items, or forming groups before setting off on their next adventure—in the city of Westmarch, Diablo Immortal’s sprawling central hub.

In their quest to cleanse Sanctuary, players will embark on all manner of thrilling expeditions, including taking part in dynamic events across unique public zones, and hacking and slashing their way through instanced dungeons. From the peaceful town of Wortham to the ancient Library of Zoltun Kulle to the suffocating jungle island of Bilefen, players will explore familiar vistas and until-now undiscovered corners of Sanctuary.”

Lorewise, the game takes place between the end of Diablo II: Lord of Destruction and the beginning of Diablo III. Preregistration is live on the official site right now, and you can check out the cinematic trailer and gameplay trailer too!

Follow all of Massively OP’s coverage of BlizzCon 2018, Blizzard’s annual fan convention highlighting World of Warcraft, Diablo III, Overwatch, Hearthstone, Heroes of the Storm, and beyond!
Update
Blizzard Watch has some additional details Blizzard made available about the game: The business model hasn’t been finalized, we don’t yet know how many players will be visible on-screen (to justify that “MMOARPG” title they’ve given it), loot will be per player, Blizz wouldn’t clarify how much of the game was built by NetEase, and they say they aren’t targeting a new audience with mobile. This particular interview is vague on other platforms (like the Switch), though the panel made clear it won’t be coming to PC.
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