Combat on the high seas is about to get a bit more refined, according to Sea of Thieves Executive Producer Joe Neate in the latest developer update video. The next game update, coming on February 6th, will be a balancing and bug fixing update, with a particular emphasis on the game’s combat systems. The double-gun bug that Neate has mentioned previously is still in developers’ sights, but on top of that, the team is also looking to implement “a bunch of general combat tweaks and improvements,” including adjustments to “a wide range of areas” including weapon reload, swordplay, bullet speed and damage, knockback, hipfiring, and so on.
Many of these planned changes are currently undergoing pioneer testing, but the devs aren’t quite ready to talk specifics yet, as they’re still gathering feedback and adjusting accordingly. Neate does say, however, that players can expect to learn more about the exact changes and adjustments when he and his fellow developers appear on the February 5th edition of Inside Xbox, where they’ll also be “giving a bit more of an insight into what’s going on across Rare . . . and a little bit of a tease about what’s to come.” Oh, and just a heads-up for any would-be cheaters out there, Neate says the team is still keeping a close eye on incoming data and feedback and have been issuing bans accordingly. So, you know, stop cheating, please and thank you.