Era of Legends is a new mobile MMO for Android devices that looks an awful lot like World of Warcraft

    
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You remind me of something...

Gosh, you know those games that just… remind you of something? Like, you can’t say what it is, but there’s something very familiar about the game you’re looking at. That’s how we feel about the new game Era of Legends which is available now for Android devices. There’s something about it that just feels strangely reminiscent of some other title, certain visual cues that just bring something to mind.

Oh, well. It’s probably some ultra-obscure title.

The important thing is that the game offers players eight classes to pick between, dungeons to take part in, 3v3 and 5v5 PvP modes, and a variety of quests to complete. It seems like a feature-rich list for a mobile title, even if there is still the nagging feeling that it all looks a bit… similar to something else. Check out the gallery and trailer below, see if you can notice it.

Source: DroidGamers
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Crowe

It’s definitely a crappy mobile game… but still better than current day WoW. Yeah, they’re going to get a C&D letter from Blizzard though. At level 14, I had to kill three murlocs. Yup, they weren’t even renamed. Now they didn’t particularly LOOK like WoW’s murlocs but still…

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Hydlide S

Played it because it happened to come out when I was very sick a few days ago and played a bunch of mobile games in bed. It’s what you’d expect. Gender AND race-locked classes, billions of things to click to get your Pavlovian response salivating, art design is (as others have noted) very reminiscent of WoW. It even has a shape-shifting Druid which is both eye-roll worthy and also kind of awesome in a way. When do you EVER see a shape-shifting class anymore? Too bad it’s in this game though.

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Fenrir Wolf

I guess I’m with the chorus of the peanut gallery on this one, rabble rabble. Mobile games are indeed terrible.

Still, I have to admit, I was amused by the elf bloke at the end of the trailer. Such an obvious appeal to kids. “Why yes, you get to be a bad arse too! Come along, child!” I wonder how many spotted that? Gave me a chuckle.

Honestly, though, I have a fondness for that sort of Saturday morning hero. Stoic, fun-loving, competent, and generally a good influence/father figure to boot. There were so many of those. It was such a trope. And one I freely admit I have a fondness for.

It was such a thing. It must’ve been well loved. It stretched out from Defenders of the Earth right up until the likes of Mighty Max, where it sort of petered off.

It’s funny because the arse end of that, even trailing into the early ’00s, was probably the best era of cartoons we’d ever had. And one of the most inclusive. Gave us the best version of the Teenage Mutant Ninja Turtles, too. You know ’03 TMNT was the best one.

It’s interesting. I mean, I feel more acknowledged as an LGBTQIA person now than before, but I feel that’s the only area making any progress. I feel that we’ve gone backwards when it comes to acknowledging racial minorities and disabilities. There aren’t exactly many cases of The Proud Family or the Fresh Prince of Bel-Air banging around today. The best example I’d seen in so long was The Dragon Prince.

And before that? Steven Universe. Sort of sad that these can be counted on one hand.

Sorry, I got to reminiscing. Which is probably more interesting than anything I could’ve had to say about a mobile clone of vanilla WoW on *shudder* mobile.

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Nemui Byakko

That’s all good and well, but the game has some interesting history in China (where it’s name is MT4 and it is extremely popular). It wouldn’t be bad if the author at least tried to do some research and not just making fun of it, no?

Pepperzine
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Pepperzine

Auto play = no thank you.

When I play games, you know, I actually like to play them. When I play online games, I actually like the other people online to be playing the game. I don’t understand the draw to the auto play concept and never will.

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styopa

Progressquest is the ultimate mmo.

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Fenrir Wolf

This one they call styopa speaks the truth! Hail soothsayer! I mean, how many MMOs does one actually play, honestly? It’s a glorified QTE. A big red circle appears! Press left/dodge!

ProgressQuest was the ultimate evolution of the genre.

Mind you, I wouldn’t object to more online multiplayer games one actually plays. I mean, something like multiplayer VVVVVV or Ori and the Blind Forest would be wild. I’d love to take a few friends on those adventures with me.

Reminds me of how actually good Jet Set Willy Online was. Yes, that’s a thing. It is a thing. It is a glorious thing. It is a glorious and wonderful thing.

kofteburger
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kofteburger

Wow carbon copies? What year is this?

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Schlag Sweetleaf
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johnwillo

I like Hello Kitty: Island Adventure better anyway. Brilliant gif, Schlag!

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Schlag Sweetleaf

nice to see you John:)

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Fenrir Wolf

You say that, and all I can think is that I want an Aggretsuko game.

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Mykal Quinn

Haven’t tried it yet, but the reviews on Google Play are pretty bad. Saying that it’s just the same as any other auto-playing grind-fest wrapped in prettier graphics.

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Charles Dodge

Auto play and move can be turned off.

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Mykal Quinn

The fact that they’re in the game means that the gameplay isn’t engaging enough to have to do yourself.

Mordyjuice
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Mordyjuice

Lets not knock it yet, maybe it’s being run by a more competent team (wouldn’t be much of stretch).

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Bruno Brito

Man, mobile gaming had so much going for it, and it’s in this deplorable state of being pure garbage.

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Nathan Aldana

Its basically the moral of capitalism in a nutshell. It can take any techiology that had such bright hopes for the future and turn it into terrible things

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Bruno Brito

To be fair, while i agree, the competition should make up for some other quality products, but mobile gaming seems to have none of it except very few ones.

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Fenrir Wolf

This I can talk about!

I know, right? It’s bizarre. I remember in the earlier days of iOS there were actually some really rad games. You had Scribblenauts, Rolando, that one airplane delivery game that I can’t recall the name of right now but it was really good, Horn, and even new Square-Enix titles like Drakerider!

I remember the moment it died, too.

It was when iOS was still a decent OS that didn’t look like it was designed by the most boring member of a marketing team appointed by corporate committee, back when it didn’t look like ’90s clip-art but without any of the imagination that that reference deserves.

There was that one huge exploit, and instead of fixing it on the OS level as any decent programmer would, they just did a cheap patch and then pulled the games that were the most affected. Which was, what, 70~ per cent of all available games? Apple was counting on all of those developers to fix their titles. That was never going to happen.

A flood of cheap microtransaction games flooded in to fill the gaping void. And that was it. That was the new Apple ecosystem, that was what new titles had to compete with. It was such a stark difference that it couldn’t be ignored, then came the iOS update which ruined the feel of the experience and that was that. Now Apple’s slowly on the way out.

I just remember that moment, though. It was a time before the Switch, and thanks to my poor vision I didn’t really get along as well with the DS as I wanted. I stuck it out for the best titles but it was hard for me to play on for long periods. So I recall how I dug my PS Vita (or was it my PSP?) out of mothballs and went back to playing things on that whilst away from my home entertainment system.

The Switch swooped in and occupied that role, so that’s where most of my portable gaming fun is had, now. Breath of the Wild was a pretty fun drop-in-drop-out game, as was Mario Odyssey. Nintendo knows what they’re doing. I don’t really game on mobile devices any more. The last I can remember is that I had a stint with Hungry Dragon, because dragons, but that was it.

I mean, you can play ScummVM stuff on the PS Vita, too. So I got to play Day of the Tentacle and its ilk in a portable form (really, Doublefine would be fools to not port their entire library to the Switch for this reason). No mobile game could compete with what’s available even on the PS Vita right now thanks to it being jailbroken, let alone what’s on the Switch.

There was a lot of promise, there. But… honestly? I feel confident in saying that Apple killed smartphone/tablet gaming. As Android just follows whatever the trends are on iOS. You did it, Apple. It’s never coming back.