Ascent: Infinite Realm looks into the lore behind its factions, the Vulpin and the Ontari

    
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New information about Bluehole Studio’s upcoming steampunk-fantasy MMO Ascent: Infinite Realm continues to slowly trickle out, this time with a bit of lore about the game’s two factions, the Vulpin and the Ontari. Unlike many opposing factions in MMOs, the Vulpin and the Ontari have not been enemies since time immemorial. In fact, they were once united as the Solumn Empire. But as the Empire began to evolve and expand, so did its technology, which rapidly became an obsession for many within the Empire who wished to use technology to unlock the secret of immortality. Before long, however, these immortality-seekers became corrupted, and the Empire descended into civil war, leading to the splintering of the Vulpin and Ontari factions, who fled the Empire to avoid the destruction that soon followed.

Now, the Vulpin and Ontari have established their own civilizations, with the Vulpari in the Dharan region in the south of the continent of Harth and the Ontari in the north. The Vulpin, who were once “the richest and most powerful faction on the Harth continent,” are a people with an affinity for art and agriculture who take great pride in their abundant fields. The Ontari, on the other hand, are a militaristic and industrial people who make their homes in the mountains and forests of Urabos. It’s unclear what kind of relationship the two former allies have with one another by the time the events of the game take place, but despite what differences they may have, it seems that they have a common cause as the curse that corrupted the Solumn Empire now stands to spread among the Vulpin and Ontari alike.

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butterpanda888
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butterpanda888

Ooh, cool. I’m really looking forward to this. A:IR and Astellia Online are the two big eastern MMO I’m currently looking forward to most.

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Koshelkin

After the gameplay/class trailers I’m rather careful with this one. I’ll give it a chance, though, but don’t have high hopes.

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Toy Clown

I’m really looking forward to playing A:IR. What little I’ve read of the lore is pretty enjoyable. It’s also nice to see news coming from that sector as they move through Taiwan beta.

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Venomlicious

More cash grab unreal 3 from Korea. I hope people learned their lesson with Bless Online because here comes it’s brother Ascent: Infinite Cash Shop.

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Utakata

…their cash shop dynamics has worked really well for TERA in the West. And unlike Bless, Bluehole is a seasoned developer that puts out fairly high standard games. So it’s less likely to see the stumbling out of the gate shenanigans as we did with Bless. But rather, the cash shop annoyances one sees with TERA will likely be there. For what that’s worth…

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Vunak23

BHS is not a good developer sorry. TERAs cash shop is super predatory. For the longest time you literally couldnt actually progress in the game without someone buying Alks and spellbind from the cash shop. Hence why Tonka and Minea left long ago not wanting to be part of that practice.

Not to mention their inability to fix the massive performance issues that plague TERA, something that is going to plague AI:R because they are literally using the same engine as TERA and they showed they couldnt really work with UE4 with PUBG having a lot of the same issues as TERA.

The cash shop also hasnt worked really well. The game has been limping along for quite awhile. If they announced TERAs closure it really wouldnt surprise me. Even the bkg guild of the game and die hards like Manifest have started to die out.

The list of issues that has plagued TERA over the years shows some super amateur practices. Like the security flaw that went on for years with the chat, that it took them idk 4 years to address where they actually turned the games entire chat window off for a good week. For example.

camren_rooke
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camren_rooke

I hear they are fighting like cats and dogs over there in the Solumn Empire.