Earlier this week, we covered one of the true-neutral City of Heroes rogue server groups, Ouroboros, and its efforts in restoring the game to its original state. MMO players will recall that City of Heroes’ last official version was Issue 23 (i23), with i24 on the test server back when it was sunsetted in 2012. While groups like Homecoming have opted to run with SCORE’s post-i24 code, which adds additional custom content and bug fixes and optimizations to the game under an i25/i26 stamp, some gamers have been after the most pristine Paragon Studios drop. Well, i24 is it, and Ouroboros’ version will mark the first time players have brought it back online, though they’ve opted to refer to it as Volume 2 Issue 1.
As of this morning, that team says its test server is live and open to the public, though it’s still a test server (not a play server) and has been capped at 200 players – for now, anyway. (Eventually, the plan is to expand it to a continuous public test server with a higher cap as demand requires.) You can check out the roadmap too for a clear idea of what’s still being worked on.
Over on the City of Heroes original Discord, developers continue work on getting the Rebirth server online; they’ve posted a poll about development and content for those interested in shaping something new.
And over on Homecoming, the developers have scheduled their five servers’ planned move from The Netherlands to a split setup in Canada and Germany tomorrow starting at 4 p.m. EDT.
Homecoming is currently up over 59000 registered players as we approach one month since this whole story broke – should be breaking the big 60K this weekend.
Ahead of the Homecoming move, the 4chan-backed coxg server admin put up a note saying it’s preparing for a small influx of players during that downtime and extending what sure looks to us like an olive branch toward the Homecoming team.