Citadel: Forged with Fire adds in dynamic weather and mastery levels

Up on melancholy hill.

Say, remember Citadel: Forged with Fire? Gosh, we haven’t heard about that one in a while, how’s the game doing? Well, we can’t speak for the playerbase numbers, but we can say that the game has just had a big new update that introduces mastery levels into the game. It’s functionally a set of additional levels for players who reach the cap of 60, but they work different and allow players a new form of progression once they reach the apex.

Players can also enjoy playing around with the new dynamic weather system, randomly spawning treasure chests out in the world, and a new system for building owned outposts in the world. The patch also massively improves performance and optimization across the board, to boot. So if you remember the game and had a vague wonder of “hey, whatever happened to it,” well… there you go! It’s updating and there’s new stuff to explore. Maybe you should go back.

Source: Steam; thanks to Kinya for the tip!
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Melissa McDonald

day/night cycles and weather are essential in creating what seems to be a living world. I think it’s money well-spent.

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Loyal Patron

I remember both this and “Dark and Light” coming out in EA at roughly the same time. They always seemed interesting but fairly generic survival sandbox games.

Robert Mann

It’s not bad, just very little reason to interact with anyone else unless you need something outside your skill set (you should have plenty of points, but maybe you don’t want to go and respect twice for one crafted item?) OR unless you PvP/do the raid dungeons that need at least two to beat.

I’d really like the game to have more to do with friends, even if just optional stuff. The base game is decent, although monster AI is a little lacking, and it’s easy to break things using terrain.

Kickstarter Donor

Not gonna lie…I don’t remember a thing about this game. The name is familiar, but for the life of me I can’t remember reading anything about it. Even looking through older articles doesn’t jog my memory.

And I feel bad about that, actually, because I usually try to make a point to remember at least something about MMO’s I read about.

Nick Smith

I bought this one on one of the steam sales. Pretty cool. Glad there is more optimization. Going to give it another go.